You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.
This commit is contained in:
@@ -83,6 +83,4 @@ void ConvexPolygonShape::_bind_methods() {
|
|||||||
|
|
||||||
ConvexPolygonShape::ConvexPolygonShape() :
|
ConvexPolygonShape::ConvexPolygonShape() :
|
||||||
Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) {
|
Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) {
|
||||||
|
|
||||||
//set_points(Vector3(1,1,1));
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -99,10 +99,4 @@ Rect2 ConvexPolygonShape2D::get_rect() const {
|
|||||||
|
|
||||||
ConvexPolygonShape2D::ConvexPolygonShape2D() :
|
ConvexPolygonShape2D::ConvexPolygonShape2D() :
|
||||||
Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) {
|
Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) {
|
||||||
|
|
||||||
int pcount = 3;
|
|
||||||
for (int i = 0; i < pcount; i++)
|
|
||||||
points.push_back(Vector2(Math::sin(i * Math_PI * 2 / pcount), -Math::cos(i * Math_PI * 2 / pcount)) * 10);
|
|
||||||
|
|
||||||
_update_shape();
|
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user