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Minor adjustment in the "Game Camera Override" button's tooltip.

This commit is contained in:
Michael Alexsander
2019-11-11 11:46:23 -03:00
parent 6b1628f9fc
commit c77ce40c3b
2 changed files with 4 additions and 4 deletions

View File

@@ -4423,11 +4423,11 @@ void SpatialEditor::_update_camera_override_button(bool p_game_running) {
if (p_game_running) {
button->set_disabled(false);
button->set_tooltip(TTR("Game camera override\nNo game instance running."));
button->set_tooltip(TTR("Game Camera Override\nNo game instance running."));
} else {
button->set_disabled(true);
button->set_pressed(false);
button->set_tooltip(TTR("Game camera override\nOverrides game camera with editor viewport camera."));
button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera."));
}
}