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Remove ThreadWorkPool, replace by WorkerThreadPool
The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient. It can also be better debugged.
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@@ -32,7 +32,6 @@
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#define RENDERER_COMPOSITOR_RD_H
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#include "core/os/os.h"
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#include "core/templates/thread_work_pool.h"
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#include "servers/rendering/renderer_compositor.h"
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#include "servers/rendering/renderer_rd/effects_rd.h"
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#include "servers/rendering/renderer_rd/environment/fog.h"
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