You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Implement WebSocketServer SSL support.
This commit is contained in:
@@ -49,12 +49,51 @@ void WebSocketServer::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &WebSocketServer::get_peer_port);
|
||||
ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "code", "reason"), &WebSocketServer::disconnect_peer, DEFVAL(1000), DEFVAL(""));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_private_key"), &WebSocketServer::get_private_key);
|
||||
ClassDB::bind_method(D_METHOD("set_private_key"), &WebSocketServer::set_private_key);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "private_key", PROPERTY_HINT_RESOURCE_TYPE, "CryptoKey", 0), "set_private_key", "get_private_key");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_ssl_certificate"), &WebSocketServer::get_ssl_certificate);
|
||||
ClassDB::bind_method(D_METHOD("set_ssl_certificate"), &WebSocketServer::set_ssl_certificate);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_ssl_certificate", "get_ssl_certificate");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_ca_chain"), &WebSocketServer::get_ca_chain);
|
||||
ClassDB::bind_method(D_METHOD("set_ca_chain"), &WebSocketServer::set_ca_chain);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ca_chain", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_ca_chain", "get_ca_chain");
|
||||
|
||||
ADD_SIGNAL(MethodInfo("client_close_request", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason")));
|
||||
ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::BOOL, "was_clean_close")));
|
||||
ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol")));
|
||||
ADD_SIGNAL(MethodInfo("data_received", PropertyInfo(Variant::INT, "id")));
|
||||
}
|
||||
|
||||
Ref<CryptoKey> WebSocketServer::get_private_key() const {
|
||||
return private_key;
|
||||
}
|
||||
|
||||
void WebSocketServer::set_private_key(Ref<CryptoKey> p_key) {
|
||||
ERR_FAIL_COND(is_listening());
|
||||
private_key = p_key;
|
||||
}
|
||||
|
||||
Ref<X509Certificate> WebSocketServer::get_ssl_certificate() const {
|
||||
return ssl_cert;
|
||||
}
|
||||
|
||||
void WebSocketServer::set_ssl_certificate(Ref<X509Certificate> p_cert) {
|
||||
ERR_FAIL_COND(is_listening());
|
||||
ssl_cert = p_cert;
|
||||
}
|
||||
|
||||
Ref<X509Certificate> WebSocketServer::get_ca_chain() const {
|
||||
return ca_chain;
|
||||
}
|
||||
|
||||
void WebSocketServer::set_ca_chain(Ref<X509Certificate> p_ca_chain) {
|
||||
ERR_FAIL_COND(is_listening());
|
||||
ca_chain = p_ca_chain;
|
||||
}
|
||||
|
||||
NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const {
|
||||
if (is_listening())
|
||||
return CONNECTION_CONNECTED;
|
||||
|
||||
Reference in New Issue
Block a user