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Don't edit objects when loading folding
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@@ -65,7 +65,7 @@ void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfol
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const String *r = p_unfolds.ptr();
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p_object->editor_clear_section_folding();
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for (int i = 0; i < uc; i++) {
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p_object->editor_set_section_unfold(r[i], true);
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p_object->editor_set_section_unfold(r[i], true, true);
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}
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}
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