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mirror of https://github.com/godotengine/godot.git synced 2025-11-29 16:16:38 +00:00

Added 'Select Current' option when user is prompted to select main scene after clicking play

(cherry picked from commit 2296b57739)
This commit is contained in:
Eric M
2021-07-07 00:10:07 +10:00
committed by Rémi Verschelde
parent 9d2cbe2c02
commit c696847f3d
2 changed files with 29 additions and 0 deletions

View File

@@ -3889,6 +3889,21 @@ String EditorNode::_to_absolute_plugin_path(const String &p_plugin_name) {
return "res://addons/" + p_plugin_name + "/plugin.cfg";
}
void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_name) {
if (p_custom_action_name == "select_current") {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
show_accept(TTR("There is no defined scene to run."), TTR("OK"));
return;
}
pick_main_scene->hide();
current_option = SETTINGS_PICK_MAIN_SCENE;
_dialog_action(scene->get_filename());
}
}
Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const {
ERR_FAIL_COND_V(!p_object || !gui_base, nullptr);
@@ -4605,6 +4620,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
current_option = -1;
pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
pick_main_scene->popup_centered_minsize();
if (editor_data.get_edited_scene_root()) {
select_current_scene_button->set_disabled(false);
select_current_scene_button->grab_focus();
} else {
select_current_scene_button->set_disabled(true);
}
return false;
}
@@ -5537,6 +5560,7 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_update_scene_tabs", &EditorNode::_update_scene_tabs);
ClassDB::bind_method("_discard_changes", &EditorNode::_discard_changes);
ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes);
ClassDB::bind_method("_pick_main_scene_custom_action", &EditorNode::_pick_main_scene_custom_action);
ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history);
ClassDB::bind_method("_dropped_files", &EditorNode::_dropped_files);
@@ -6903,6 +6927,8 @@ EditorNode::EditorNode() {
gui_base->add_child(pick_main_scene);
pick_main_scene->get_ok()->set_text(TTR("Select"));
pick_main_scene->connect("confirmed", this, "_menu_option", varray(SETTINGS_PICK_MAIN_SCENE));
select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current");
pick_main_scene->connect("custom_action", this, "_pick_main_scene_custom_action");
for (int i = 0; i < _init_callbacks.size(); i++) {
_init_callbacks[i]();