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Use range iterators for Map
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@@ -613,17 +613,17 @@ void NavMap::sync() {
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}
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Vector<gd::Edge::Connection> free_edges;
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for (Map<gd::EdgeKey, Vector<gd::Edge::Connection>>::Element *E = connections.front(); E; E = E->next()) {
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if (E->get().size() == 2) {
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for (KeyValue<gd::EdgeKey, Vector<gd::Edge::Connection>> &E : connections) {
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if (E.value.size() == 2) {
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// Connect edge that are shared in different polygons.
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gd::Edge::Connection &c1 = E->get().write[0];
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gd::Edge::Connection &c2 = E->get().write[1];
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gd::Edge::Connection &c1 = E.value.write[0];
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gd::Edge::Connection &c2 = E.value.write[1];
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c1.polygon->edges[c1.edge].connections.push_back(c2);
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c2.polygon->edges[c2.edge].connections.push_back(c1);
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// Note: The pathway_start/end are full for those connection and do not need to be modified.
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} else {
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CRASH_COND_MSG(E->get().size() != 1, vformat("Number of connection != 1. Found: %d", E->get().size()));
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free_edges.push_back(E->get()[0]);
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CRASH_COND_MSG(E.value.size() != 1, vformat("Number of connection != 1. Found: %d", E.value.size()));
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free_edges.push_back(E.value[0]);
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}
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}
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