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Moved wrapper function to TileMapEditor.
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@@ -100,6 +100,7 @@ class TileMapEditor : public VBoxContainer {
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void _menu_option(int p_option);
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void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
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void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false);
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void _canvas_mouse_enter();
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void _canvas_mouse_exit();
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