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mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Rename the argument tag to param in XML documentation

This commit is contained in:
Yuri Sizov
2022-08-06 21:11:48 +03:00
parent 35c1eae8d7
commit c5d7115038
432 changed files with 10529 additions and 10529 deletions

View File

@@ -10,50 +10,50 @@
<methods>
<method name="append_from_buffer">
<return type="int" enum="Error" />
<argument index="0" name="bytes" type="PackedByteArray" />
<argument index="1" name="base_path" type="String" />
<argument index="2" name="state" type="GLTFState" />
<argument index="3" name="flags" type="int" default="0" />
<argument index="4" name="bake_fps" type="int" default="30" />
<param index="0" name="bytes" type="PackedByteArray" />
<param index="1" name="base_path" type="String" />
<param index="2" name="state" type="GLTFState" />
<param index="3" name="flags" type="int" default="0" />
<param index="4" name="bake_fps" type="int" default="30" />
<description>
</description>
</method>
<method name="append_from_file">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<argument index="1" name="state" type="GLTFState" />
<argument index="2" name="flags" type="int" default="0" />
<argument index="3" name="bake_fps" type="int" default="30" />
<argument index="4" name="base_path" type="String" default="&quot;&quot;" />
<param index="0" name="path" type="String" />
<param index="1" name="state" type="GLTFState" />
<param index="2" name="flags" type="int" default="0" />
<param index="3" name="bake_fps" type="int" default="30" />
<param index="4" name="base_path" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
<method name="append_from_scene">
<return type="int" enum="Error" />
<argument index="0" name="node" type="Node" />
<argument index="1" name="state" type="GLTFState" />
<argument index="2" name="flags" type="int" default="0" />
<argument index="3" name="bake_fps" type="int" default="30" />
<param index="0" name="node" type="Node" />
<param index="1" name="state" type="GLTFState" />
<param index="2" name="flags" type="int" default="0" />
<param index="3" name="bake_fps" type="int" default="30" />
<description>
</description>
</method>
<method name="generate_buffer">
<return type="PackedByteArray" />
<argument index="0" name="state" type="GLTFState" />
<param index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
<method name="generate_scene">
<return type="Node" />
<argument index="0" name="state" type="GLTFState" />
<argument index="1" name="bake_fps" type="int" default="30" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="bake_fps" type="int" default="30" />
<description>
</description>
</method>
<method name="write_to_filesystem">
<return type="int" enum="Error" />
<argument index="0" name="state" type="GLTFState" />
<argument index="1" name="path" type="String" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="path" type="String" />
<description>
</description>
</method>