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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Rename the argument tag to param in XML documentation

This commit is contained in:
Yuri Sizov
2022-08-06 21:11:48 +03:00
parent 35c1eae8d7
commit c5d7115038
432 changed files with 10529 additions and 10529 deletions

View File

@@ -11,11 +11,11 @@
<methods>
<method name="_input_event" qualifiers="virtual">
<return type="void" />
<argument index="0" name="camera" type="Camera3D" />
<argument index="1" name="event" type="InputEvent" />
<argument index="2" name="position" type="Vector3" />
<argument index="3" name="normal" type="Vector3" />
<argument index="4" name="shape_idx" type="int" />
<param index="0" name="camera" type="Camera3D" />
<param index="1" name="event" type="InputEvent" />
<param index="2" name="position" type="Vector3" />
<param index="3" name="normal" type="Vector3" />
<param index="4" name="shape_idx" type="int" />
<description>
Receives unhandled [InputEvent]s. [code]position[/code] is the location in world space of the mouse pointer on the surface of the shape with index [code]shape_idx[/code] and [code]normal[/code] is the normal vector of the surface at that point. Connect to the [signal input_event] signal to easily pick up these events.
[b]Note:[/b] [method _input_event] requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
@@ -23,21 +23,21 @@
</method>
<method name="create_shape_owner">
<return type="int" />
<argument index="0" name="owner" type="Object" />
<param index="0" name="owner" type="Object" />
<description>
Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference.
</description>
</method>
<method name="get_collision_layer_value" qualifiers="const">
<return type="bool" />
<argument index="0" name="layer_number" type="int" />
<param index="0" name="layer_number" type="int" />
<description>
Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="get_collision_mask_value" qualifiers="const">
<return type="bool" />
<argument index="0" name="layer_number" type="int" />
<param index="0" name="layer_number" type="int" />
<description>
Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
@@ -56,113 +56,113 @@
</method>
<method name="is_shape_owner_disabled" qualifiers="const">
<return type="bool" />
<argument index="0" name="owner_id" type="int" />
<param index="0" name="owner_id" type="int" />
<description>
If [code]true[/code], the shape owner and its shapes are disabled.
</description>
</method>
<method name="remove_shape_owner">
<return type="void" />
<argument index="0" name="owner_id" type="int" />
<param index="0" name="owner_id" type="int" />
<description>
Removes the given shape owner.
</description>
</method>
<method name="set_collision_layer_value">
<return type="void" />
<argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<param index="0" name="layer_number" type="int" />
<param index="1" name="value" type="bool" />
<description>
Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="set_collision_mask_value">
<return type="void" />
<argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<param index="0" name="layer_number" type="int" />
<param index="1" name="value" type="bool" />
<description>
Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="shape_find_owner" qualifiers="const">
<return type="int" />
<argument index="0" name="shape_index" type="int" />
<param index="0" name="shape_index" type="int" />
<description>
Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="shape_owner_add_shape">
<return type="void" />
<argument index="0" name="owner_id" type="int" />
<argument index="1" name="shape" type="Shape3D" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="shape" type="Shape3D" />
<description>
Adds a [Shape3D] to the shape owner.
</description>
</method>
<method name="shape_owner_clear_shapes">
<return type="void" />
<argument index="0" name="owner_id" type="int" />
<param index="0" name="owner_id" type="int" />
<description>
Removes all shapes from the shape owner.
</description>
</method>
<method name="shape_owner_get_owner" qualifiers="const">
<return type="Object" />
<argument index="0" name="owner_id" type="int" />
<param index="0" name="owner_id" type="int" />
<description>
Returns the parent object of the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape" qualifiers="const">
<return type="Shape3D" />
<argument index="0" name="owner_id" type="int" />
<argument index="1" name="shape_id" type="int" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="shape_id" type="int" />
<description>
Returns the [Shape3D] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape_count" qualifiers="const">
<return type="int" />
<argument index="0" name="owner_id" type="int" />
<param index="0" name="owner_id" type="int" />
<description>
Returns the number of shapes the given shape owner contains.
</description>
</method>
<method name="shape_owner_get_shape_index" qualifiers="const">
<return type="int" />
<argument index="0" name="owner_id" type="int" />
<argument index="1" name="shape_id" type="int" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="shape_id" type="int" />
<description>
Returns the child index of the [Shape3D] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_transform" qualifiers="const">
<return type="Transform3D" />
<argument index="0" name="owner_id" type="int" />
<param index="0" name="owner_id" type="int" />
<description>
Returns the shape owner's [Transform3D].
</description>
</method>
<method name="shape_owner_remove_shape">
<return type="void" />
<argument index="0" name="owner_id" type="int" />
<argument index="1" name="shape_id" type="int" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="shape_id" type="int" />
<description>
Removes a shape from the given shape owner.
</description>
</method>
<method name="shape_owner_set_disabled">
<return type="void" />
<argument index="0" name="owner_id" type="int" />
<argument index="1" name="disabled" type="bool" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="disabled" type="bool" />
<description>
If [code]true[/code], disables the given shape owner.
</description>
</method>
<method name="shape_owner_set_transform">
<return type="void" />
<argument index="0" name="owner_id" type="int" />
<argument index="1" name="transform" type="Transform3D" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="transform" type="Transform3D" />
<description>
Sets the [Transform3D] of the given shape owner.
</description>
@@ -189,11 +189,11 @@
</members>
<signals>
<signal name="input_event">
<argument index="0" name="camera" type="Node" />
<argument index="1" name="event" type="InputEvent" />
<argument index="2" name="position" type="Vector3" />
<argument index="3" name="normal" type="Vector3" />
<argument index="4" name="shape_idx" type="int" />
<param index="0" name="camera" type="Node" />
<param index="1" name="event" type="InputEvent" />
<param index="2" name="position" type="Vector3" />
<param index="3" name="normal" type="Vector3" />
<param index="4" name="shape_idx" type="int" />
<description>
Emitted when the object receives an unhandled [InputEvent]. [code]position[/code] is the location in world space of the mouse pointer on the surface of the shape with index [code]shape_idx[/code] and [code]normal[/code] is the normal vector of the surface at that point.
</description>