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Working TileMap tile transpose transform.
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@@ -111,6 +111,7 @@ protected:
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void _node_removed(Node *p_node);
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static void _bind_methods();
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CellOp _get_op_from_cell(const Point2i& p_pos);
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void _update_transform_buttons(Object *p_button);
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public:
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HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
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