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Working TileMap tile transpose transform.
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@@ -564,7 +564,8 @@ public:
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CANVAS_RECT_REGION=1,
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CANVAS_RECT_TILE=2,
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CANVAS_RECT_FLIP_H=4,
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CANVAS_RECT_FLIP_V=8
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CANVAS_RECT_FLIP_V=8,
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CANVAS_RECT_TRANSPOSE=16
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};
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struct CanvasItem {
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