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Gridmap editor: Removed extra mesh instantiation when setting clipboard

This commit is contained in:
Fgico
2025-06-27 12:43:37 +02:00
parent 30456ba095
commit c5a59e43ad

View File

@@ -535,7 +535,6 @@ void GridMapEditor::_set_clipboard_data() {
item.cell_item = itm;
item.grid_offset = Vector3(selected) - selection.begin;
item.orientation = node->get_cell_item_orientation(selected);
item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), scenario);
if (mesh.is_valid()) {
item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), scenario);