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[Mono] Approximate equality
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@@ -200,7 +200,7 @@ namespace Godot
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public bool Equals(Plane other)
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{
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return _normal == other._normal && D == other.D;
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return _normal == other._normal && Mathf.IsEqualApprox(D, other.D);
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}
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public override int GetHashCode()
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