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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'

And 'CRASH_*_MSG' as well.

Also make error messages puntuation and quotation more consistent.
This commit is contained in:
Ignacio Etcheverry
2019-08-09 03:39:45 +02:00
parent fe3cd51755
commit c55ce204b3
18 changed files with 200 additions and 294 deletions

View File

@@ -85,18 +85,12 @@ Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, co
}
}
if (!ref_assembly) {
ERR_EXPLAIN("Cannot load assembly (refonly): " + ref_name);
ERR_FAIL_V(ERR_CANT_RESOLVE);
}
ERR_FAIL_COND_V_MSG(!ref_assembly, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + ref_name + "'.");
r_dependencies[ref_name] = ref_assembly->get_path();
Error err = get_assembly_dependencies(ref_assembly, p_search_dirs, r_dependencies);
if (err != OK) {
ERR_EXPLAIN("Cannot load one of the dependencies for the assembly: " + ref_name);
ERR_FAIL_V(err);
}
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot load one of the dependencies for the assembly: '" + ref_name + "'.");
}
return OK;
@@ -113,8 +107,7 @@ Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_proje
bool load_success = GDMono::get_singleton()->load_assembly_from(p_project_dll_name,
p_project_dll_src_path, &scripts_assembly, /* refonly: */ true);
ERR_EXPLAIN("Cannot load assembly (refonly): " + p_project_dll_name);
ERR_FAIL_COND_V(!load_success, ERR_CANT_RESOLVE);
ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + p_project_dll_name + "'.");
Vector<String> search_dirs;
GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_lib_dir);