You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix animation editor's bottom panel button not being pressed on certain occasions
This commit is contained in:
@@ -97,8 +97,6 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
Button *play_from;
|
||||
Button *play_bw;
|
||||
Button *play_bw_from;
|
||||
|
||||
//Button *pause;
|
||||
Button *autoplay;
|
||||
|
||||
MenuButton *tool_anim;
|
||||
@@ -231,7 +229,6 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
void _gui_input(Ref<InputEvent> p_event);
|
||||
void _node_removed(Node *p_node);
|
||||
static void _bind_methods();
|
||||
|
||||
@@ -260,6 +257,7 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
|
||||
|
||||
AnimationPlayerEditor *anim_editor;
|
||||
EditorNode *editor;
|
||||
Button *button;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
Reference in New Issue
Block a user