1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

C#: Remove DynamicGodotObject/Object.DynamicObject

We are moving in the direction of no dynamic code generation,
so this is no longer desired.

The feature can still be easily implemented by any project that
still want it.
This commit is contained in:
Ignacio Roldán Etcheverry
2021-09-12 19:49:23 +02:00
parent 124fbf95f8
commit c4ccabd3fb
5 changed files with 0 additions and 359 deletions

View File

@@ -39,7 +39,6 @@
<Compile Include="Core\DelegateUtils.cs" />
<Compile Include="Core\Dictionary.cs" />
<Compile Include="Core\Dispatcher.cs" />
<Compile Include="Core\DynamicObject.cs" />
<Compile Include="Core\Extensions\NodeExtensions.cs" />
<Compile Include="Core\Extensions\ObjectExtensions.cs" />
<Compile Include="Core\Extensions\PackedSceneExtensions.cs" />