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Add PluginScript support for global class naming/icon path

This commit is contained in:
Emmanuel Leblond
2020-12-07 15:08:59 +01:00
parent 3c9c2cbb23
commit c4c18a2c58
5 changed files with 42 additions and 0 deletions

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@@ -72,6 +72,7 @@ typedef struct {
godot_string_name name;
godot_bool is_tool;
godot_string_name base;
godot_string icon_path;
// Member lines format: {<string>: <int>}
godot_dictionary member_lines;