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Disable camera_effects on some debug draw mode
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@@ -117,6 +117,7 @@ protected:
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RendererRD::GI gi;
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virtual void _update_shader_quality_settings() {}
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static bool _debug_draw_can_use_effects(RS::ViewportDebugDraw p_debug_draw);
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private:
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RS::ViewportDebugDraw debug_draw = RS::VIEWPORT_DEBUG_DRAW_DISABLED;
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