1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

embree: Update to 4.3.1

This commit is contained in:
Jakub Mateusz Marcowski
2024-02-24 12:40:55 +01:00
committed by Jakub Marcowski
parent d2f9245ddc
commit c43eab55a4
219 changed files with 12630 additions and 6085 deletions

View File

@@ -0,0 +1,42 @@
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "estring.h"
#include <algorithm>
#include <ctype.h>
namespace embree
{
char to_lower(char c) { return char(tolower(int(c))); }
char to_upper(char c) { return char(toupper(int(c))); }
std::string toLowerCase(const std::string& s) { std::string dst(s); std::transform(dst.begin(), dst.end(), dst.begin(), to_lower); return dst; }
std::string toUpperCase(const std::string& s) { std::string dst(s); std::transform(dst.begin(), dst.end(), dst.begin(), to_upper); return dst; }
Vec2f string_to_Vec2f ( std::string str )
{
size_t next = 0;
const float x = std::stof(str,&next); str = str.substr(next+1);
const float y = std::stof(str,&next);
return Vec2f(x,y);
}
Vec3f string_to_Vec3f ( std::string str )
{
size_t next = 0;
const float x = std::stof(str,&next); str = str.substr(next+1);
const float y = std::stof(str,&next); str = str.substr(next+1);
const float z = std::stof(str,&next);
return Vec3f(x,y,z);
}
Vec4f string_to_Vec4f ( std::string str )
{
size_t next = 0;
const float x = std::stof(str,&next); str = str.substr(next+1);
const float y = std::stof(str,&next); str = str.substr(next+1);
const float z = std::stof(str,&next); str = str.substr(next+1);
const float w = std::stof(str,&next);
return Vec4f(x,y,z,w);
}
}