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GDNative: merge API structs, bump version of merged structs.

This commit is contained in:
bruvzg
2020-05-31 13:52:21 +03:00
parent cbcc0eacd5
commit c3e615e21b
6 changed files with 4789 additions and 4822 deletions

View File

@@ -45,7 +45,7 @@ typedef enum {
GODOT_METHOD_RPC_MODE_REMOTESYNC,
GODOT_METHOD_RPC_MODE_MASTERSYNC,
GODOT_METHOD_RPC_MODE_PUPPETSYNC,
} godot_method_rpc_mode;
} godot_nativescript_method_rpc_mode;
typedef enum {
GODOT_PROPERTY_HINT_NONE, ///< no hint provided.
@@ -82,7 +82,7 @@ typedef enum {
GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
GODOT_PROPERTY_HINT_MAX,
} godot_property_hint;
} godot_nativescript_property_hint;
typedef enum {
@@ -106,71 +106,80 @@ typedef enum {
GODOT_PROPERTY_USAGE_DEFAULT = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK,
GODOT_PROPERTY_USAGE_DEFAULT_INTL = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK | GODOT_PROPERTY_USAGE_INTERNATIONALIZED,
GODOT_PROPERTY_USAGE_NOEDITOR = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_NETWORK,
} godot_property_usage_flags;
} godot_nativescript_property_usage_flags;
typedef struct {
godot_method_rpc_mode rset_type;
godot_nativescript_method_rpc_mode rset_type;
godot_int type;
godot_property_hint hint;
godot_nativescript_property_hint hint;
godot_string hint_string;
godot_property_usage_flags usage;
godot_nativescript_property_usage_flags usage;
godot_variant default_value;
} godot_property_attributes;
} godot_nativescript_property_attributes;
typedef struct {
// instance pointer, method_data - return user data
GDCALLINGCONV void *(*create_func)(godot_object *, void *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
} godot_instance_create_func;
} godot_nativescript_instance_create_func;
typedef struct {
// instance pointer, method data, user data
GDCALLINGCONV void (*destroy_func)(godot_object *, void *, void *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
} godot_instance_destroy_func;
} godot_nativescript_instance_destroy_func;
void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);
void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func);
void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);
void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func);
typedef struct {
godot_method_rpc_mode rpc_type;
} godot_method_attributes;
godot_nativescript_method_rpc_mode rpc_type;
} godot_nativescript_method_attributes;
typedef struct {
godot_string name;
godot_variant_type type;
godot_nativescript_property_hint hint;
godot_string hint_string;
} godot_nativescript_method_argument;
typedef struct {
// instance pointer, method data, user data, num args, args - return result as varaint
GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
} godot_instance_method;
} godot_nativescript_instance_method;
void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method);
void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_nativescript_method_attributes p_attr, godot_nativescript_instance_method p_method);
void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_nativescript_method_argument *p_args);
typedef struct {
// instance pointer, method data, user data, value
GDCALLINGCONV void (*set_func)(godot_object *, void *, void *, godot_variant *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
} godot_property_set_func;
} godot_nativescript_property_set_func;
typedef struct {
// instance pointer, method data, user data, value
GDCALLINGCONV godot_variant (*get_func)(godot_object *, void *, void *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
} godot_property_get_func;
} godot_nativescript_property_get_func;
void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func);
void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func);
typedef struct {
godot_string name;
godot_int type;
godot_property_hint hint;
godot_nativescript_property_hint hint;
godot_string hint_string;
godot_property_usage_flags usage;
godot_nativescript_property_usage_flags usage;
godot_variant default_value;
} godot_nativescript_signal_argument;
@@ -186,26 +195,6 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance);
/*
*
*
* NativeScript 1.1
*
*
*/
// method registering with argument names
typedef struct {
godot_string name;
godot_variant_type type;
godot_property_hint hint;
godot_string hint_string;
} godot_method_arg;
void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args);
// documentation
void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation);
@@ -230,9 +219,9 @@ typedef struct {
GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, godot_object *);
void *data;
GDCALLINGCONV void (*free_func)(void *);
} godot_instance_binding_functions;
} godot_nativescript_instance_binding_functions;
int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions);
int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_nativescript_instance_binding_functions p_binding_functions);
void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx);
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object);