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Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time

Update the edit scene root in time after it is replaced
This commit is contained in:
Rémi Verschelde
2023-06-12 17:08:50 +02:00
4 changed files with 17 additions and 8 deletions

View File

@@ -3420,10 +3420,12 @@ void EditorNode::_remove_scene(int index, bool p_change_tab) {
}
void EditorNode::set_edited_scene(Node *p_scene) {
if (get_editor_data().get_edited_scene_root()) {
if (get_editor_data().get_edited_scene_root()->get_parent() == scene_root) {
scene_root->remove_child(get_editor_data().get_edited_scene_root());
Node *old_edited_scene_root = get_editor_data().get_edited_scene_root();
if (old_edited_scene_root) {
if (old_edited_scene_root->get_parent() == scene_root) {
scene_root->remove_child(old_edited_scene_root);
}
old_edited_scene_root->disconnect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
}
get_editor_data().set_edited_scene_root(p_scene);
@@ -3439,6 +3441,7 @@ void EditorNode::set_edited_scene(Node *p_scene) {
if (p_scene->get_parent() != scene_root) {
scene_root->add_child(p_scene, true);
}
p_scene->connect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
}
}