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Merge pull request #71156 from EricEzaM/71113-cancelling-node-selection-with-escape-breaks-shape-editing-undo
Fix cancelling selection (pressing escape) while gizmo editing making uncommitted changes.
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@@ -2103,6 +2103,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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}
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if (_edit.mode == TRANSFORM_NONE) {
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if (_edit.gizmo.is_valid()) {
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// Restore.
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_edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, _edit.gizmo_initial_value, true);
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_edit.gizmo = Ref<EditorNode3DGizmo>();
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}
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if (k->get_keycode() == Key::ESCAPE && !cursor.region_select) {
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_clear_selected();
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return;
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