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Move 3D-only resources to their own folder
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@@ -34,8 +34,8 @@
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#include "core/templates/pair.h"
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#include "scene/resources/surface_tool.h"
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#include "scene/resources/concave_polygon_shape_3d.h"
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#include "scene/resources/convex_polygon_shape_3d.h"
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#include "scene/resources/3d/concave_polygon_shape_3d.h"
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#include "scene/resources/3d/convex_polygon_shape_3d.h"
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void MeshConvexDecompositionSettings::set_max_concavity(real_t p_max_concavity) {
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max_concavity = CLAMP(p_max_concavity, 0.001, 1.0);
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