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Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
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@@ -30,6 +30,10 @@
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#include "navigation_server_3d.h"
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#ifdef DEBUG_ENABLED
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#include "core/config/project_settings.h"
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#endif // DEBUG_ENABLED
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NavigationServer3D *NavigationServer3D::singleton = nullptr;
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void NavigationServer3D::_bind_methods() {
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@@ -92,6 +96,8 @@ void NavigationServer3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);
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ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
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ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
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}
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const NavigationServer3D *NavigationServer3D::get_singleton() {
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@@ -105,6 +111,19 @@ NavigationServer3D *NavigationServer3D::get_singleton_mut() {
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NavigationServer3D::NavigationServer3D() {
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ERR_FAIL_COND(singleton != nullptr);
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singleton = this;
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#ifdef DEBUG_ENABLED
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debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
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debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));
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debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4));
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debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
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debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4));
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debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true);
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debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true);
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debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true);
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debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true);
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debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true);
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#endif // DEBUG_ENABLED
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}
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NavigationServer3D::~NavigationServer3D() {
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@@ -121,3 +140,241 @@ NavigationServer3D *NavigationServer3DManager::new_default_server() {
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ERR_FAIL_COND_V(create_callback == nullptr, nullptr);
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return create_callback();
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}
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#ifdef DEBUG_ENABLED
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void NavigationServer3D::_emit_navigation_debug_changed_signal() {
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if (debug_dirty) {
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debug_dirty = false;
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emit_signal(SNAME("navigation_debug_changed"));
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}
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}
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#endif // DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_material() {
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if (debug_navigation_geometry_face_material.is_valid()) {
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return debug_navigation_geometry_face_material;
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}
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bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color();
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Color debug_navigation_geometry_face_color = get_debug_navigation_geometry_face_color();
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Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
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face_material->set_albedo(debug_navigation_geometry_face_color);
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if (enabled_geometry_face_random_color) {
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face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
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face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
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}
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debug_navigation_geometry_face_material = face_material;
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return debug_navigation_geometry_face_material;
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}
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Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_material() {
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if (debug_navigation_geometry_edge_material.is_valid()) {
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return debug_navigation_geometry_edge_material;
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}
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bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
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Color debug_navigation_geometry_edge_color = get_debug_navigation_geometry_edge_color();
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Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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line_material->set_albedo(debug_navigation_geometry_edge_color);
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if (enabled_edge_lines_xray) {
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line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
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}
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debug_navigation_geometry_edge_material = line_material;
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return debug_navigation_geometry_edge_material;
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}
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Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_disabled_material() {
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if (debug_navigation_geometry_face_disabled_material.is_valid()) {
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return debug_navigation_geometry_face_disabled_material;
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}
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Color debug_navigation_geometry_face_disabled_color = get_debug_navigation_geometry_face_disabled_color();
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Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
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face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
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debug_navigation_geometry_face_disabled_material = face_disabled_material;
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return debug_navigation_geometry_face_disabled_material;
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}
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Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_disabled_material() {
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if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
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return debug_navigation_geometry_edge_disabled_material;
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}
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bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
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Color debug_navigation_geometry_edge_disabled_color = get_debug_navigation_geometry_edge_disabled_color();
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Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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line_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
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if (enabled_edge_lines_xray) {
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line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
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}
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debug_navigation_geometry_edge_disabled_material = line_disabled_material;
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return debug_navigation_geometry_edge_disabled_material;
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}
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Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connections_material() {
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if (debug_navigation_edge_connections_material.is_valid()) {
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return debug_navigation_edge_connections_material;
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}
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bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray();
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Color debug_navigation_edge_connection_color = get_debug_navigation_edge_connection_color();
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Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
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if (enabled_edge_connections_xray) {
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edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
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}
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edge_connections_material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
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debug_navigation_edge_connections_material = edge_connections_material;
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return debug_navigation_edge_connections_material;
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}
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void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) {
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debug_navigation_edge_connection_color = p_color;
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if (debug_navigation_edge_connections_material.is_valid()) {
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debug_navigation_edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
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}
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}
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Color NavigationServer3D::get_debug_navigation_edge_connection_color() const {
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return debug_navigation_edge_connection_color;
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}
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void NavigationServer3D::set_debug_navigation_geometry_edge_color(const Color &p_color) {
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debug_navigation_geometry_edge_color = p_color;
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if (debug_navigation_geometry_edge_material.is_valid()) {
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debug_navigation_geometry_edge_material->set_albedo(debug_navigation_geometry_edge_color);
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}
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}
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Color NavigationServer3D::get_debug_navigation_geometry_edge_color() const {
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return debug_navigation_geometry_edge_color;
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}
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void NavigationServer3D::set_debug_navigation_geometry_face_color(const Color &p_color) {
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debug_navigation_geometry_face_color = p_color;
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if (debug_navigation_geometry_face_material.is_valid()) {
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debug_navigation_geometry_face_material->set_albedo(debug_navigation_geometry_face_color);
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}
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}
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Color NavigationServer3D::get_debug_navigation_geometry_face_color() const {
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return debug_navigation_geometry_face_color;
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}
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void NavigationServer3D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) {
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debug_navigation_geometry_edge_disabled_color = p_color;
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if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
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debug_navigation_geometry_edge_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
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}
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}
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Color NavigationServer3D::get_debug_navigation_geometry_edge_disabled_color() const {
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return debug_navigation_geometry_edge_disabled_color;
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}
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void NavigationServer3D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) {
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debug_navigation_geometry_face_disabled_color = p_color;
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if (debug_navigation_geometry_face_disabled_material.is_valid()) {
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debug_navigation_geometry_face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
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}
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}
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Color NavigationServer3D::get_debug_navigation_geometry_face_disabled_color() const {
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return debug_navigation_geometry_face_disabled_color;
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}
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void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) {
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debug_navigation_enable_edge_connections = p_value;
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debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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}
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bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const {
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return debug_navigation_enable_edge_connections;
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}
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void NavigationServer3D::set_debug_navigation_enable_edge_connections_xray(const bool p_value) {
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debug_navigation_enable_edge_connections_xray = p_value;
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if (debug_navigation_edge_connections_material.is_valid()) {
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debug_navigation_edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_connections_xray);
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}
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}
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bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() const {
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return debug_navigation_enable_edge_connections_xray;
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}
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void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) {
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debug_navigation_enable_edge_lines = p_value;
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debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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}
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bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const {
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return debug_navigation_enable_edge_lines;
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}
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void NavigationServer3D::set_debug_navigation_enable_edge_lines_xray(const bool p_value) {
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debug_navigation_enable_edge_lines_xray = p_value;
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if (debug_navigation_geometry_edge_material.is_valid()) {
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debug_navigation_geometry_edge_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_lines_xray);
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}
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}
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bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const {
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return debug_navigation_enable_edge_lines_xray;
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}
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void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) {
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debug_navigation_enable_geometry_face_random_color = p_value;
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debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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}
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bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const {
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return debug_navigation_enable_geometry_face_random_color;
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}
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void NavigationServer3D::set_debug_enabled(bool p_enabled) {
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if (debug_enabled != p_enabled) {
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debug_dirty = true;
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}
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debug_enabled = p_enabled;
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if (debug_dirty) {
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call_deferred("_emit_navigation_debug_changed_signal");
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}
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}
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bool NavigationServer3D::get_debug_enabled() const {
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return debug_enabled;
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}
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#endif // DEBUG_ENABLED
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