1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Re-architecture of the Godot Android plugin.

This commit is contained in:
fhuya
2019-10-18 12:59:04 -04:00
parent ea2e976cdd
commit c3660bb4dc
30 changed files with 2082 additions and 1077 deletions

View File

@@ -37,6 +37,11 @@
android:name="xr_mode_metadata_name"
android:value="xr_mode_metadata_value" />
<!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. -->
<meta-data
android:name="custom_template_plugins"
android:value="custom_template_plugins_value"/>
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"

View File

@@ -34,15 +34,30 @@ allprojects {
dependencies {
implementation libraries.supportCoreUtils
implementation libraries.v4Support
if (rootProject.findProject(":lib")) {
implementation project(":lib")
} else if (rootProject.findProject(":godot:lib")) {
implementation project(":godot:lib")
} else {
// Custom build mode. In this scenario this project is the only one around and the Godot
// library is available through the pre-generated godot-lib.*.aar android archive files.
debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar'])
releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar'])
}
// Godot prebuilt plugins
implementation fileTree(dir: 'libs/plugins', include: ["GodotPayment*.aar"])
// Godot user plugins dependencies
String pluginsDir = getGodotPluginsDirectory()
String[] pluginsBinaries = getGodotPluginsBinaries()
if (pluginsDir != null && !pluginsDir.isEmpty() &&
pluginsBinaries != null && pluginsBinaries.size() > 0) {
implementation fileTree(dir: pluginsDir, include: pluginsBinaries)
}
//CHUNK_DEPENDENCIES_BEGIN
//CHUNK_DEPENDENCIES_END
}

View File

@@ -1,24 +1,63 @@
ext.versions = [
androidGradlePlugin : '3.4.2',
compileSdk : 28,
minSdk : 18,
targetSdk : 28,
buildTools : '28.0.3',
supportCoreUtils : '28.0.0'
androidGradlePlugin: '3.4.2',
compileSdk : 28,
minSdk : 18,
targetSdk : 28,
buildTools : '28.0.3',
supportCoreUtils : '28.0.0',
v4Support : '28.0.0'
]
ext.libraries = [
androidGradlePlugin : "com.android.tools.build:gradle:$versions.androidGradlePlugin",
supportCoreUtils : "com.android.support:support-core-utils:$versions.supportCoreUtils"
androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
supportCoreUtils : "com.android.support:support-core-utils:$versions.supportCoreUtils",
v4Support : "com.android.support:support-v4:$versions.v4Support"
]
ext.getExportPackageName = { ->
// Retrieve the app id from the project property set by the Godot build command.
String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
// Check if the app id is valid, otherwise use the default.
if (appId == null || appId.isEmpty()) {
appId = "com.godot.game"
}
return appId
// Retrieve the app id from the project property set by the Godot build command.
String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
// Check if the app id is valid, otherwise use the default.
if (appId == null || appId.isEmpty()) {
appId = "com.godot.game"
}
return appId
}
/**
* Parse the project properties for the 'custom_template_plugins' property and return
* their binaries for inclusion in the build dependencies.
*
* The listed plugins must have their binaries in the project plugins directory.
*/
ext.getGodotPluginsBinaries = { ->
String[] binDeps = []
// Retrieve the list of enabled plugins.
if (project.hasProperty("custom_template_plugins")) {
String pluginsList = project.property("custom_template_plugins")
if (pluginsList != null && !pluginsList.trim().isEmpty()) {
for (String plugin : pluginsList.split(",")) {
binDeps += plugin.trim() + "*.aar"
}
}
}
return binDeps
}
/**
* Parse the project properties for the 'custom_template_plugins_dir' property and return
* its value.
*
* The returned value is the directory containing user plugins.
*/
ext.getGodotPluginsDirectory = { ->
// The plugins directory is provided by the 'custom_template_plugins_dir' property.
String pluginsDir = project.hasProperty("custom_template_plugins_dir")
? project.property("custom_template_plugins_dir")
: ""
return pluginsDir
}

View File

@@ -24,7 +24,7 @@ ext {
sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
supportedTargets = ['release':"release", 'debug':"release_debug"]
supportedTargets = ['release': "release", 'debug': "release_debug"]
// Used by gradle to specify which architecture to build for by default when running `./gradlew build`.
// This command is usually used by Android Studio.
@@ -64,10 +64,10 @@ task copyReleaseBinaryToBin(type: Copy) {
}
/**
* Copy the Godot android library archive debug file into the app debug libs directory.
* Copy the Godot android library archive debug file into the app module debug libs directory.
* Depends on the library build task to ensure the AAR file is generated prior to copying.
*/
task copyDebugAAR(type: Copy) {
task copyDebugAARToAppModule(type: Copy) {
dependsOn ':lib:assembleDebug'
from('lib/build/outputs/aar')
into('app/libs/debug')
@@ -75,16 +75,45 @@ task copyDebugAAR(type: Copy) {
}
/**
* Copy the Godot android library archive release file into the app release libs directory.
* Copy the Godot android library archive debug file into the root bin directory.
* Depends on the library build task to ensure the AAR file is generated prior to copying.
*/
task copyReleaseAAR(type: Copy) {
task copyDebugAARToBin(type: Copy) {
dependsOn ':lib:assembleDebug'
from('lib/build/outputs/aar')
into(binDir)
include('godot-lib.debug.aar')
}
/**
* Copy the Godot android library archive release file into the app module release libs directory.
* Depends on the library build task to ensure the AAR file is generated prior to copying.
*/
task copyReleaseAARToAppModule(type: Copy) {
dependsOn ':lib:assembleRelease'
from('lib/build/outputs/aar')
into('app/libs/release')
include('godot-lib.release.aar')
}
task copyGodotPaymentPluginToAppModule(type: Copy) {
dependsOn ':plugins:godotpayment:assembleRelease'
from('plugins/godotpayment/build/outputs/aar')
into('app/libs/plugins')
include('GodotPayment.release.aar')
}
/**
* Copy the Godot android library archive release file into the root bin directory.
* Depends on the library build task to ensure the AAR file is generated prior to copying.
*/
task copyReleaseAARToBin(type: Copy) {
dependsOn ':lib:assembleRelease'
from('lib/build/outputs/aar')
into(binDir)
include('godot-lib.release.aar')
}
/**
* Generate Godot custom build template by zipping the source files from the app directory, as well
* as the AAR files generated by 'copyDebugAAR' and 'copyReleaseAAR'.
@@ -95,7 +124,7 @@ task zipCustomBuild(type: Zip) {
doFirst {
logger.lifecycle("Generating Godot custom build template")
}
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties','gradlew', 'gradlew.bat', 'gradle/**']))
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties', 'gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
archiveName 'android_source.zip'
destinationDir(file(binDir))
@@ -110,19 +139,24 @@ task generateGodotTemplates(type: GradleBuild) {
startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType)
}
tasks = []
tasks = ["copyGodotPaymentPluginToAppModule"]
// Only build the apks and aar files for which we have native shared libraries.
for (String target : supportedTargets.keySet()) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null && targetLibs.isDirectory()) {
File[] targetLibsContents = targetLibs.listFiles()
if (targetLibsContents != null && targetLibsContents.length > 0) {
// Copy the generated aar library files to the custom build directory.
tasks += "copy" + target.capitalize() + "AAR"
// Copy the prebuilt binary templates to the bin directory.
tasks += "copy" + target.capitalize() + "BinaryToBin"
}
if (targetLibs != null
&& targetLibs.isDirectory()
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
String capitalizedTarget = target.capitalize()
// Copy the generated aar library files to the custom build directory.
tasks += "copy" + capitalizedTarget + "AARToAppModule"
// Copy the generated aar library files to the bin directory.
tasks += "copy" + capitalizedTarget + "AARToBin"
// Copy the prebuilt binary templates to the bin directory.
tasks += "copy" + capitalizedTarget + "BinaryToBin"
} else {
logger.lifecycle("No native shared libs for target $target. Skipping build.")
}
}
@@ -133,20 +167,28 @@ task generateGodotTemplates(type: GradleBuild) {
* Clean the generated artifacts.
*/
task cleanGodotTemplates(type: Delete) {
// Delete the generated native libs
delete("lib/libs")
// Delete the generated native libs
delete("lib/libs")
// Delete the library generated AAR files
delete("lib/build/outputs/aar")
// Delete the library generated AAR files
delete("lib/build/outputs/aar")
// Delete the app libs directory contents
delete("app/libs")
// Delete the godotpayment libs directory contents
delete("plugins/godotpayment/libs")
// Delete the generated binary apks
delete("app/build/outputs/apk")
// Delete the generated godotpayment aar
delete("plugins/godotpayment/build/outputs/aar")
// Delete the Godot templates in the Godot bin directory
delete("$binDir/android_debug.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
// Delete the app libs directory contents
delete("app/libs")
// Delete the generated binary apks
delete("app/build/outputs/apk")
// Delete the Godot templates in the Godot bin directory
delete("$binDir/android_debug.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
delete("$binDir/godot-lib.debug.aar")
delete("$binDir/godot-lib.release.aar")
}

View File

@@ -2,6 +2,7 @@ apply plugin: 'com.android.library'
dependencies {
implementation libraries.supportCoreUtils
implementation libraries.v4Support
}
def pathToRootDir = "../../../../"

View File

@@ -61,8 +61,11 @@ import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.support.annotation.CallSuper;
import android.support.annotation.Keep;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.support.v4.app.FragmentActivity;
import android.view.Display;
import android.view.KeyEvent;
import android.view.MotionEvent;
@@ -96,11 +99,13 @@ import java.util.Locale;
import javax.microedition.khronos.opengles.GL10;
import org.godotengine.godot.input.GodotEditText;
import org.godotengine.godot.payments.PaymentsManager;
import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.utils.GodotNetUtils;
import org.godotengine.godot.utils.PermissionsUtil;
import org.godotengine.godot.xr.XRMode;
public abstract class Godot extends Activity implements SensorEventListener, IDownloaderClient {
public abstract class Godot extends FragmentActivity implements SensorEventListener, IDownloaderClient {
static final int MAX_SINGLETONS = 64;
private IStub mDownloaderClientStub;
@@ -129,6 +134,8 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
// Used to dispatch events to the main thread.
private final Handler mainThreadHandler = new Handler(Looper.getMainLooper());
private GodotPluginRegistry pluginRegistry;
static private Intent mCurrentIntent;
@Override
@@ -158,7 +165,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
protected void registerClass(String p_name, String[] p_methods) {
GodotLib.singleton(p_name, this);
GodotPlugin.nativeRegisterSingleton(p_name, this);
Class clazz = getClass();
Method[] methods = clazz.getDeclaredMethods();
@@ -184,7 +191,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
String[] pt = new String[ptr.size()];
ptr.toArray(pt);
GodotLib.method(p_name, method.getName(), method.getReturnType().getName(), pt);
GodotPlugin.nativeRegisterMethod(p_name, method.getName(), method.getReturnType().getName(), pt);
}
Godot.singletons[Godot.singleton_count++] = this;
@@ -269,6 +276,9 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
singletons[i].onMainActivityResult(requestCode, resultCode, data);
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainActivityResult(requestCode, resultCode, data);
}
};
@Override
@@ -276,12 +286,25 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainRequestPermissionsResult(requestCode, permissions, grantResults);
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainRequestPermissionsResult(requestCode, permissions, grantResults);
}
for (int i = 0; i < permissions.length; i++) {
GodotLib.requestPermissionResult(permissions[i], grantResults[i] == PackageManager.PERMISSION_GRANTED);
}
};
/**
* Invoked on the GL thread when the Godot main loop has started.
*/
@CallSuper
protected void onGLGodotMainLoopStarted() {
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGLGodotMainLoopStarted();
}
}
/**
* Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer.
*/
@@ -304,14 +327,13 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
edittext.setView(mView);
io.setEdit(edittext);
final Godot godot = this;
mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Point fullSize = new Point();
godot.getWindowManager().getDefaultDisplay().getSize(fullSize);
getWindowManager().getDefaultDisplay().getSize(fullSize);
Rect gameSize = new Rect();
godot.mView.getWindowVisibleDisplayFrame(gameSize);
mView.getWindowVisibleDisplayFrame(gameSize);
final int keyboardHeight = fullSize.y - gameSize.bottom;
GodotLib.setVirtualKeyboardHeight(keyboardHeight);
@@ -323,6 +345,12 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
@Override
public void run() {
GodotLib.setup(current_command_line);
// Must occur after GodotLib.setup has completed.
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGLRegisterPluginWithGodotNative();
}
setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
// The Godot Android plugins are setup on completion of GodotLib.setup
@@ -340,6 +368,14 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
});
}
});
// Include the returned non-null views in the Godot view hierarchy.
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
View pluginView = plugin.onMainCreateView(this);
if (pluginView != null) {
layout.addView(pluginView);
}
}
}
public void setKeepScreenOn(final boolean p_enabled) {
@@ -537,6 +573,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
Window window = getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
mClipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
//check for apk expansion API
if (true) {
@@ -680,6 +717,9 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainDestroy();
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}
GodotLib.ondestroy(this);
@@ -708,6 +748,9 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainPause();
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainPause();
}
}
public String getClipboard() {
@@ -761,6 +804,9 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
singletons[i].onMainResume();
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainResume();
}
}
public void UiChangeListener() {
@@ -857,6 +903,11 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
shouldQuit = false;
}
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
if (plugin.onMainBackPressed()) {
shouldQuit = false;
}
}
if (shouldQuit && mView != null) {
mView.queueEvent(new Runnable() {
@@ -868,6 +919,17 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
}
}
/**
* Queue a runnable to be run on the GL thread.
* <p>
* This must be called after the GL thread has started.
*/
public final void runOnGLThread(@NonNull Runnable action) {
if (mView != null) {
mView.queueEvent(action);
}
}
private void forceQuit() {
System.exit(0);
}

View File

@@ -175,22 +175,6 @@ public class GodotLib {
*/
public static native void audio();
/**
* Used to setup a {@link org.godotengine.godot.Godot.SingletonBase} instance.
* @param p_name Name of the instance.
* @param p_object Reference to the singleton instance.
*/
public static native void singleton(String p_name, Object p_object);
/**
* Used to complete registration of the {@link org.godotengine.godot.Godot.SingletonBase} instance's methods.
* @param p_sname Name of the instance
* @param p_name Name of the method to register
* @param p_ret Return type of the registered method
* @param p_params Method parameters types
*/
public static native void method(String p_sname, String p_name, String p_ret, String[] p_params);
/**
* Used to access Godot global properties.
* @param p_key Property key

View File

@@ -33,6 +33,8 @@ package org.godotengine.godot;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.utils.GLUtils;
/**
@@ -40,8 +42,13 @@ import org.godotengine.godot.utils.GLUtils;
*/
class GodotRenderer implements GLSurfaceView.Renderer {
private final GodotPluginRegistry pluginRegistry;
private boolean activityJustResumed = false;
GodotRenderer() {
this.pluginRegistry = GodotPluginRegistry.getPluginRegistry();
}
public void onDrawFrame(GL10 gl) {
if (activityJustResumed) {
GodotLib.onRendererResumed();
@@ -52,18 +59,26 @@ class GodotRenderer implements GLSurfaceView.Renderer {
for (int i = 0; i < Godot.singleton_count; i++) {
Godot.singletons[i].onGLDrawFrame(gl);
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGLDrawFrame(gl);
}
}
public void onSurfaceChanged(GL10 gl, int width, int height) {
GodotLib.resize(width, height);
for (int i = 0; i < Godot.singleton_count; i++) {
Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
}
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGLSurfaceChanged(gl, width, height);
}
}
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
GodotLib.newcontext(GLUtils.use_32);
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGLSurfaceCreated(gl, config);
}
}
void onActivityResumed() {

View File

@@ -0,0 +1,97 @@
/*************************************************************************/
/* GodotPaymentInterface.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.payments;
public interface GodotPaymentInterface {
void purchase(String sku, String transactionId);
void consumeUnconsumedPurchases();
String getSignature();
void callbackSuccess(String ticket, String signature, String sku);
void callbackSuccessProductMassConsumed(String ticket, String signature, String sku);
void callbackSuccessNoUnconsumedPurchases();
void callbackFailConsume(String message);
void callbackFail(String message);
void callbackCancel();
void callbackAlreadyOwned(String sku);
int getPurchaseCallbackId();
void setPurchaseCallbackId(int purchaseCallbackId);
String getPurchaseValidationUrlPrefix();
void setPurchaseValidationUrlPrefix(String url);
String getAccessToken();
void setAccessToken(String accessToken);
void setTransactionId(String transactionId);
String getTransactionId();
// request purchased items are not consumed
void requestPurchased();
// callback for requestPurchased()
void callbackPurchased(String receipt, String signature, String sku);
void callbackDisconnected();
void callbackConnected();
// true if connected, false otherwise
boolean isConnected();
// consume item automatically after purchase. default is true.
void setAutoConsume(boolean autoConsume);
// consume a specific item
void consume(String sku);
// query in app item detail info
void querySkuDetails(String[] list);
void addSkuDetail(String itemJson);
void completeSkuDetail();
void errorSkuDetail(String errorMessage);
}

View File

@@ -43,7 +43,6 @@ import android.util.Log;
import com.android.vending.billing.IInAppBillingService;
import java.util.ArrayList;
import java.util.Arrays;
import org.godotengine.godot.GodotPaymentV3;
import org.json.JSONException;
import org.json.JSONObject;
@@ -90,9 +89,9 @@ public class PaymentsManager {
public void onServiceDisconnected(ComponentName name) {
mService = null;
// At this stage, godotPaymentV3 might not have been initialized yet.
if (godotPaymentV3 != null) {
godotPaymentV3.callbackDisconnected();
// At this stage, godotPayment might not have been initialized yet.
if (godotPayment != null) {
godotPayment.callbackDisconnected();
}
}
@@ -100,9 +99,9 @@ public class PaymentsManager {
public void onServiceConnected(ComponentName name, IBinder service) {
mService = IInAppBillingService.Stub.asInterface(service);
// At this stage, godotPaymentV3 might not have been initialized yet.
if (godotPaymentV3 != null) {
godotPaymentV3.callbackConnected();
// At this stage, godotPayment might not have been initialized yet.
if (godotPayment != null) {
godotPayment.callbackConnected();
}
}
};
@@ -111,17 +110,17 @@ public class PaymentsManager {
new PurchaseTask(mService, activity) {
@Override
protected void error(String message) {
godotPaymentV3.callbackFail(message);
godotPayment.callbackFail(message);
}
@Override
protected void canceled() {
godotPaymentV3.callbackCancel();
godotPayment.callbackCancel();
}
@Override
protected void alreadyOwned() {
godotPaymentV3.callbackAlreadyOwned(sku);
godotPayment.callbackAlreadyOwned(sku);
}
}
.purchase(sku, transactionId);
@@ -135,19 +134,19 @@ public class PaymentsManager {
new ReleaseAllConsumablesTask(mService, activity) {
@Override
protected void success(String sku, String receipt, String signature, String token) {
godotPaymentV3.callbackSuccessProductMassConsumed(receipt, signature, sku);
godotPayment.callbackSuccessProductMassConsumed(receipt, signature, sku);
}
@Override
protected void error(String message) {
Log.d("godot", "consumeUnconsumedPurchases :" + message);
godotPaymentV3.callbackFailConsume(message);
godotPayment.callbackFailConsume(message);
}
@Override
protected void notRequired() {
Log.d("godot", "callbackSuccessNoUnconsumedPurchases :");
godotPaymentV3.callbackSuccessNoUnconsumedPurchases();
godotPayment.callbackSuccessNoUnconsumedPurchases();
}
}
.consumeItAll();
@@ -168,7 +167,7 @@ public class PaymentsManager {
final ArrayList<String> mySignatures = bundle.getStringArrayList("INAPP_DATA_SIGNATURE_LIST");
if (myPurchases == null || myPurchases.size() == 0) {
godotPaymentV3.callbackPurchased("", "", "");
godotPayment.callbackPurchased("", "", "");
return;
}
@@ -186,7 +185,7 @@ public class PaymentsManager {
pc.setConsumableFlag("block", sku, true);
pc.setConsumableValue("token", sku, token);
godotPaymentV3.callbackPurchased(receipt, signature, sku);
godotPayment.callbackPurchased(receipt, signature, sku);
} catch (JSONException e) {
}
}
@@ -203,7 +202,7 @@ public class PaymentsManager {
new HandlePurchaseTask(activity) {
@Override
protected void success(final String sku, final String signature, final String ticket) {
godotPaymentV3.callbackSuccess(ticket, signature, sku);
godotPayment.callbackSuccess(ticket, signature, sku);
if (auto_consume) {
new ConsumeTask(mService, activity) {
@@ -213,7 +212,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
godotPaymentV3.callbackFail(message);
godotPayment.callbackFail(message);
}
}
.consume(sku);
@@ -222,12 +221,12 @@ public class PaymentsManager {
@Override
protected void error(String message) {
godotPaymentV3.callbackFail(message);
godotPayment.callbackFail(message);
}
@Override
protected void canceled() {
godotPaymentV3.callbackCancel();
godotPayment.callbackCancel();
}
}
.handlePurchaseRequest(resultCode, data);
@@ -235,19 +234,19 @@ public class PaymentsManager {
public void validatePurchase(String purchaseToken, final String sku) {
new ValidateTask(activity, godotPaymentV3) {
new ValidateTask(activity, godotPayment) {
@Override
protected void success() {
new ConsumeTask(mService, activity) {
@Override
protected void success(String ticket) {
godotPaymentV3.callbackSuccess(ticket, null, sku);
godotPayment.callbackSuccess(ticket, null, sku);
}
@Override
protected void error(String message) {
godotPaymentV3.callbackFail(message);
godotPayment.callbackFail(message);
}
}
.consume(sku);
@@ -255,12 +254,12 @@ public class PaymentsManager {
@Override
protected void error(String message) {
godotPaymentV3.callbackFail(message);
godotPayment.callbackFail(message);
}
@Override
protected void canceled() {
godotPaymentV3.callbackCancel();
godotPayment.callbackCancel();
}
}
.validatePurchase(sku);
@@ -274,12 +273,12 @@ public class PaymentsManager {
new ConsumeTask(mService, activity) {
@Override
protected void success(String ticket) {
godotPaymentV3.callbackSuccessProductMassConsumed(ticket, "", sku);
godotPayment.callbackSuccessProductMassConsumed(ticket, "", sku);
}
@Override
protected void error(String message) {
godotPaymentV3.callbackFailConsume(message);
godotPayment.callbackFailConsume(message);
}
}
.consume(sku);
@@ -387,9 +386,9 @@ public class PaymentsManager {
if (!skuDetails.containsKey("DETAILS_LIST")) {
int response = getResponseCodeFromBundle(skuDetails);
if (response != BILLING_RESPONSE_RESULT_OK) {
godotPaymentV3.errorSkuDetail(getResponseDesc(response));
godotPayment.errorSkuDetail(getResponseDesc(response));
} else {
godotPaymentV3.errorSkuDetail("No error but no detail list.");
godotPayment.errorSkuDetail("No error but no detail list.");
}
return;
}
@@ -398,22 +397,22 @@ public class PaymentsManager {
for (String thisResponse : responseList) {
Log.d("godot", "response = " + thisResponse);
godotPaymentV3.addSkuDetail(thisResponse);
godotPayment.addSkuDetail(thisResponse);
}
} catch (RemoteException e) {
e.printStackTrace();
godotPaymentV3.errorSkuDetail("RemoteException error!");
godotPayment.errorSkuDetail("RemoteException error!");
}
}
godotPaymentV3.completeSkuDetail();
godotPayment.completeSkuDetail();
}
}))
.start();
}
private GodotPaymentV3 godotPaymentV3;
private GodotPaymentInterface godotPayment;
public void setBaseSingleton(GodotPaymentV3 godotPaymentV3) {
this.godotPaymentV3 = godotPaymentV3;
public void setBaseSingleton(GodotPaymentInterface godotPaymentInterface) {
this.godotPayment = godotPaymentInterface;
}
}

View File

@@ -34,7 +34,6 @@ import android.app.Activity;
import android.app.ProgressDialog;
import android.os.AsyncTask;
import java.lang.ref.WeakReference;
import org.godotengine.godot.GodotPaymentV3;
import org.godotengine.godot.utils.HttpRequester;
import org.godotengine.godot.utils.RequestParams;
import org.json.JSONException;
@@ -43,7 +42,7 @@ import org.json.JSONObject;
abstract public class ValidateTask {
private Activity context;
private GodotPaymentV3 godotPaymentsV3;
private GodotPaymentInterface godotPayments;
private ProgressDialog dialog;
private String mSku;
@@ -80,9 +79,9 @@ abstract public class ValidateTask {
}
}
public ValidateTask(Activity context, GodotPaymentV3 godotPaymentsV3) {
public ValidateTask(Activity context, GodotPaymentInterface godotPayments) {
this.context = context;
this.godotPaymentsV3 = godotPaymentsV3;
this.godotPayments = godotPayments;
}
public void validatePurchase(final String sku) {
@@ -96,7 +95,7 @@ abstract public class ValidateTask {
private String doInBackground(String... params) {
PaymentsCache pc = new PaymentsCache(context);
String url = godotPaymentsV3.getPurchaseValidationUrlPrefix();
String url = godotPayments.getPurchaseValidationUrlPrefix();
RequestParams param = new RequestParams();
param.setUrl(url);
param.put("ticket", pc.getConsumableValue("ticket", mSku));

View File

@@ -0,0 +1,256 @@
/*************************************************************************/
/* GodotPlugin.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.plugin;
import android.app.Activity;
import android.content.Intent;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.view.View;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import org.godotengine.godot.Godot;
/**
* Base class for the Godot Android plugins.
* <p>
* A Godot Android plugin is a regular Android library packaged as an aar archive file with the following caveats:
* <p>
* - The library must have a dependency on the Godot Android library (godot-lib.aar).
* A stable version is available for each release.
* <p>
* - The library must include a <meta-data> tag in its manifest file setup as follow:
* <meta-data android:name="org.godotengine.plugin.v1.[PluginName]" android:value="[plugin.init.ClassFullName]" />
* Where:
* - 'PluginName' is the name of the plugin.
* - 'plugin.init.ClassFullName' is the full name (package + class name) of the plugin class
* extending {@link GodotPlugin}.
*
* A plugin can also define and provide c/c++ gdnative libraries and nativescripts for the target
* app/game to leverage.
* The shared library for the gdnative library will be automatically bundled by the aar build
* system.
* Godot '*.gdnlib' and '*.gdns' resource files must however be manually defined in the project
* 'assets' directory. The recommended path for these resources in the 'assets' directory should be:
* 'godot/plugin/v1/[PluginName]/'
*/
public abstract class GodotPlugin {
private final Godot godot;
public GodotPlugin(Godot godot) {
this.godot = godot;
}
/**
* Provides access to the Godot engine.
*/
protected Godot getGodot() {
return godot;
}
/**
* Register the plugin with Godot native code.
*/
public final void onGLRegisterPluginWithGodotNative() {
nativeRegisterSingleton(getPluginName(), this);
Class clazz = getClass();
Method[] methods = clazz.getDeclaredMethods();
for (Method method : methods) {
boolean found = false;
for (String s : getPluginMethods()) {
if (s.equals(method.getName())) {
found = true;
break;
}
}
if (!found)
continue;
List<String> ptr = new ArrayList<String>();
Class[] paramTypes = method.getParameterTypes();
for (Class c : paramTypes) {
ptr.add(c.getName());
}
String[] pt = new String[ptr.size()];
ptr.toArray(pt);
nativeRegisterMethod(getPluginName(), method.getName(), method.getReturnType().getName(), pt);
}
// Get the list of gdnative libraries to register.
Set<String> gdnativeLibrariesPaths = getPluginGDNativeLibrariesPaths();
if (!gdnativeLibrariesPaths.isEmpty()) {
nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0]));
}
}
/**
* Invoked once during the Godot Android initialization process after creation of the
* {@link org.godotengine.godot.GodotView} view.
* <p>
* This method should be overridden by descendants of this class that would like to add
* their view/layout to the Godot view hierarchy.
*
* @return the view to be included; null if no views should be included.
*/
@Nullable
public View onMainCreateView(Activity activity) {
return null;
}
/**
* @see Activity#onActivityResult(int, int, Intent)
*/
public void onMainActivityResult(int requestCode, int resultCode, Intent data) {
}
/**
* @see Activity#onRequestPermissionsResult(int, String[], int[])
*/
public void onMainRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
}
/**
* @see Activity#onPause()
*/
public void onMainPause() {}
/**
* @see Activity#onResume()
*/
public void onMainResume() {}
/**
* @see Activity#onDestroy()
*/
public void onMainDestroy() {}
/**
* @see Activity#onBackPressed()
*/
public boolean onMainBackPressed() { return false; }
/**
* Invoked on the GL thread when the Godot main loop has started.
*/
public void onGLGodotMainLoopStarted() {}
/**
* Invoked once per frame on the GL thread after the frame is drawn.
*/
public void onGLDrawFrame(GL10 gl) {}
/**
* Called on the GL thread after the surface is created and whenever the OpenGL ES surface size
* changes.
*/
public void onGLSurfaceChanged(GL10 gl, int width, int height) {}
/**
* Called on the GL thread when the surface is created or recreated.
*/
public void onGLSurfaceCreated(GL10 gl, EGLConfig config) {}
/**
* Returns the name of the plugin.
* <p>
* This value must match the one listed in the plugin '<meta-data>' manifest entry.
*/
@NonNull
public abstract String getPluginName();
/**
* Returns the list of methods to be exposed to Godot.
*/
@NonNull
public abstract List<String> getPluginMethods();
/**
* Returns the paths for the plugin's gdnative libraries.
*
* The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
*/
@NonNull
protected Set<String> getPluginGDNativeLibrariesPaths() {
return Collections.emptySet();
}
/**
* Runs the specified action on the UI thread. If the current thread is the UI
* thread, then the action is executed immediately. If the current thread is
* not the UI thread, the action is posted to the event queue of the UI thread.
*
* @param action the action to run on the UI thread
*/
protected void runOnUiThread(Runnable action) {
godot.runOnUiThread(action);
}
/**
* Queue the specified action to be run on the GL thread.
*
* @param action the action to run on the GL thread
*/
protected void runOnGLThread(Runnable action) {
godot.runOnGLThread(action);
}
/**
* Used to setup a {@link GodotPlugin} instance.
* @param p_name Name of the instance.
*/
public static native void nativeRegisterSingleton(String p_name, Object object);
/**
* Used to complete registration of the {@link GodotPlugin} instance's methods.
* @param p_sname Name of the instance
* @param p_name Name of the method to register
* @param p_ret Return type of the registered method
* @param p_params Method parameters types
*/
public static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params);
/**
* Used to register gdnative libraries bundled by the plugin.
* @param gdnlibPaths Paths to the libraries relative to the 'assets' directory.
*/
private native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths);
}

View File

@@ -0,0 +1,199 @@
/*************************************************************************/
/* GodotPluginRegistry.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.plugin;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.text.TextUtils;
import android.util.Log;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashSet;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import org.godotengine.godot.Godot;
/**
* Registry used to load and access the registered Godot Android plugins.
*/
public final class GodotPluginRegistry {
private static final String TAG = GodotPluginRegistry.class.getSimpleName();
private static final String GODOT_PLUGIN_V1_NAME_PREFIX = "org.godotengine.plugin.v1.";
/**
* Name for the metadata containing the list of Godot plugins to enable.
*/
private static final String GODOT_ENABLED_PLUGINS_LABEL = "custom_template_plugins";
private static GodotPluginRegistry instance;
private final ConcurrentHashMap<String, GodotPlugin> registry;
private GodotPluginRegistry(Godot godot) {
registry = new ConcurrentHashMap<>();
loadPlugins(godot);
}
/**
* Retrieve the plugin tied to the given plugin name.
* @param pluginName Name of the plugin
* @return {@link GodotPlugin} handle if it exists, null otherwise.
*/
@Nullable
public GodotPlugin getPlugin(String pluginName) {
return registry.get(pluginName);
}
/**
* Retrieve the full set of loaded plugins.
*/
public Collection<GodotPlugin> getAllPlugins() {
return registry.values();
}
/**
* Parse the manifest file and load all included Godot Android plugins.
* <p>
* A plugin manifest entry is a '<meta-data>' tag setup as described in the {@link GodotPlugin}
* documentation.
*
* @param godot Godot instance
* @return A singleton instance of {@link GodotPluginRegistry}. This ensures that only one instance
* of each Godot Android plugins is available at runtime.
*/
public static GodotPluginRegistry initializePluginRegistry(Godot godot) {
if (instance == null) {
instance = new GodotPluginRegistry(godot);
}
return instance;
}
/**
* Return the plugin registry if it's initialized.
* Throws a {@link IllegalStateException} exception if not.
*
* @throws IllegalStateException if {@link GodotPluginRegistry#initializePluginRegistry(Godot)} has not been called prior to calling this method.
*/
public static GodotPluginRegistry getPluginRegistry() throws IllegalStateException {
if (instance == null) {
throw new IllegalStateException("Plugin registry hasn't been initialized.");
}
return instance;
}
private void loadPlugins(Godot godot) {
try {
ApplicationInfo appInfo = godot
.getPackageManager()
.getApplicationInfo(godot.getPackageName(), PackageManager.GET_META_DATA);
Bundle metaData = appInfo.metaData;
if (metaData == null || metaData.isEmpty()) {
return;
}
// When using the Godot editor for building and exporting the apk, this is used to check
// which plugins to enable since the custom build template may contain prebuilt plugins.
// When using a custom process to generate the apk, the metadata is not needed since
// it's assumed that the developer is aware of the dependencies included in the apk.
final Set<String> enabledPluginsSet;
if (metaData.containsKey(GODOT_ENABLED_PLUGINS_LABEL)) {
String enabledPlugins = metaData.getString(GODOT_ENABLED_PLUGINS_LABEL, "");
String[] enabledPluginsList = enabledPlugins.split(",");
if (enabledPluginsList.length == 0) {
// No plugins to enable. Aborting early.
return;
}
enabledPluginsSet = new HashSet<>();
for (String enabledPlugin : enabledPluginsList) {
enabledPluginsSet.add(enabledPlugin.trim());
}
} else {
enabledPluginsSet = null;
}
int godotPluginV1NamePrefixLength = GODOT_PLUGIN_V1_NAME_PREFIX.length();
for (String metaDataName : metaData.keySet()) {
// Parse the meta-data looking for entry with the Godot plugin name prefix.
if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) {
String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength).trim();
if (enabledPluginsSet != null && !enabledPluginsSet.contains(pluginName)) {
Log.w(TAG, "Plugin " + pluginName + " is listed in the dependencies but is not enabled.");
continue;
}
// Retrieve the plugin class full name.
String pluginHandleClassFullName = metaData.getString(metaDataName);
if (!TextUtils.isEmpty(pluginHandleClassFullName)) {
try {
// Attempt to create the plugin init class via reflection.
@SuppressWarnings("unchecked")
Class<GodotPlugin> pluginClass = (Class<GodotPlugin>)Class
.forName(pluginHandleClassFullName);
Constructor<GodotPlugin> pluginConstructor = pluginClass
.getConstructor(Godot.class);
GodotPlugin pluginHandle = pluginConstructor.newInstance(godot);
// Load the plugin initializer into the registry using the plugin name
// as key.
if (!pluginName.equals(pluginHandle.getPluginName())) {
Log.w(TAG,
"Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName());
}
registry.put(pluginName, pluginHandle);
} catch (ClassNotFoundException e) {
Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
} catch (IllegalAccessException e) {
Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
} catch (InstantiationException e) {
Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
} catch (NoSuchMethodException e) {
Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
} catch (InvocationTargetException e) {
Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
}
} else {
Log.w(TAG, "Invalid plugin loader class for " + pluginName);
}
}
}
} catch (PackageManager.NameNotFoundException e) {
Log.e(TAG, "Unable load Godot Android plugins from the manifest file.", e);
}
}
}

View File

@@ -0,0 +1,31 @@
apply plugin: 'com.android.library'
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
defaultConfig {
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
}
libraryVariants.all { variant ->
variant.outputs.all { output ->
output.outputFileName = "GodotPayment.${variant.name}.aar"
}
}
}
dependencies {
implementation libraries.supportCoreUtils
implementation libraries.v4Support
if (rootProject.findProject(":lib")) {
compileOnly project(":lib")
} else if (rootProject.findProject(":godot:lib")) {
compileOnly project(":godot:lib")
} else {
compileOnly fileTree(dir: 'libs', include: ['godot-lib*.aar'])
}
}

View File

@@ -0,0 +1,11 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.godotengine.godot.plugin.payment">
<application>
<meta-data
android:name="org.godotengine.plugin.v1.GodotPayment"
android:value="org.godotengine.godot.plugin.payment.GodotPayment" />
</application>
</manifest>

View File

@@ -1,5 +1,5 @@
/*************************************************************************/
/* GodotPaymentV3.java */
/* GodotPayment.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,20 +28,24 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot;
package org.godotengine.godot.plugin.payment;
import android.app.Activity;
import android.support.annotation.NonNull;
import android.util.Log;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import org.godotengine.godot.Dictionary;
import org.godotengine.godot.Godot;
import org.godotengine.godot.GodotLib;
import org.godotengine.godot.payments.GodotPaymentInterface;
import org.godotengine.godot.payments.PaymentsManager;
import org.godotengine.godot.plugin.GodotPlugin;
import org.json.JSONException;
import org.json.JSONObject;
public class GodotPaymentV3 extends Godot.SingletonBase {
public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
private Godot activity;
private Integer purchaseCallbackId = 0;
private String accessToken;
private String purchaseValidationUrlPrefix;
@@ -49,8 +53,15 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
private PaymentsManager mPaymentManager;
private Dictionary mSkuDetails = new Dictionary();
public GodotPayment(Godot godot) {
super(godot);
mPaymentManager = godot.getPaymentsManager();
mPaymentManager.setBaseSingleton(this);
}
@Override
public void purchase(final String sku, final String transactionId) {
activity.runOnUiThread(new Runnable() {
runOnUiThread(new Runnable() {
@Override
public void run() {
mPaymentManager.requestPurchase(sku, transactionId);
@@ -58,21 +69,9 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
});
}
static public Godot.SingletonBase initialize(Activity p_activity) {
return new GodotPaymentV3(p_activity);
}
public GodotPaymentV3(Activity p_activity) {
registerClass("GodotPayments", new String[] { "purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume", "querySkuDetails", "isConnected" });
activity = (Godot)p_activity;
mPaymentManager = activity.getPaymentsManager();
mPaymentManager.setBaseSingleton(this);
}
@Override
public void consumeUnconsumedPurchases() {
activity.runOnUiThread(new Runnable() {
runOnUiThread(new Runnable() {
@Override
public void run() {
mPaymentManager.consumeUnconsumedPurchases();
@@ -82,74 +81,91 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
private String signature;
@Override
public String getSignature() {
return this.signature;
}
@Override
public void callbackSuccess(String ticket, String signature, String sku) {
GodotLib.calldeferred(purchaseCallbackId, "purchase_success", new Object[] { ticket, signature, sku });
}
@Override
public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku) {
Log.d(this.getClass().getName(), "callbackSuccessProductMassConsumed > " + ticket + "," + signature + "," + sku);
GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[] { ticket, signature, sku });
}
@Override
public void callbackSuccessNoUnconsumedPurchases() {
GodotLib.calldeferred(purchaseCallbackId, "consume_not_required", new Object[] {});
}
@Override
public void callbackFailConsume(String message) {
GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[] { message });
}
@Override
public void callbackFail(String message) {
GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[] { message });
}
@Override
public void callbackCancel() {
GodotLib.calldeferred(purchaseCallbackId, "purchase_cancel", new Object[] {});
}
@Override
public void callbackAlreadyOwned(String sku) {
GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[] { sku });
}
@Override
public int getPurchaseCallbackId() {
return purchaseCallbackId;
}
@Override
public void setPurchaseCallbackId(int purchaseCallbackId) {
this.purchaseCallbackId = purchaseCallbackId;
}
@Override
public String getPurchaseValidationUrlPrefix() {
return this.purchaseValidationUrlPrefix;
}
@Override
public void setPurchaseValidationUrlPrefix(String url) {
this.purchaseValidationUrlPrefix = url;
}
@Override
public String getAccessToken() {
return accessToken;
}
@Override
public void setAccessToken(String accessToken) {
this.accessToken = accessToken;
}
@Override
public void setTransactionId(String transactionId) {
this.transactionId = transactionId;
}
@Override
public String getTransactionId() {
return this.transactionId;
}
// request purchased items are not consumed
@Override
public void requestPurchased() {
activity.runOnUiThread(new Runnable() {
runOnUiThread(new Runnable() {
@Override
public void run() {
mPaymentManager.requestPurchased();
@@ -158,34 +174,41 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
}
// callback for requestPurchased()
@Override
public void callbackPurchased(String receipt, String signature, String sku) {
GodotLib.calldeferred(purchaseCallbackId, "has_purchased", new Object[] { receipt, signature, sku });
}
@Override
public void callbackDisconnected() {
GodotLib.calldeferred(purchaseCallbackId, "iap_disconnected", new Object[] {});
}
@Override
public void callbackConnected() {
GodotLib.calldeferred(purchaseCallbackId, "iap_connected", new Object[] {});
}
// true if connected, false otherwise
@Override
public boolean isConnected() {
return mPaymentManager.isConnected();
}
// consume item automatically after purchase. default is true.
@Override
public void setAutoConsume(boolean autoConsume) {
mPaymentManager.setAutoConsume(autoConsume);
}
// consume a specific item
@Override
public void consume(String sku) {
mPaymentManager.consume(sku);
}
// query in app item detail info
@Override
public void querySkuDetails(String[] list) {
List<String> nKeys = Arrays.asList(list);
List<String> cKeys = Arrays.asList(mSkuDetails.get_keys());
@@ -202,6 +225,7 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
}
}
@Override
public void addSkuDetail(String itemJson) {
JSONObject o = null;
try {
@@ -220,11 +244,25 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
}
}
@Override
public void completeSkuDetail() {
GodotLib.calldeferred(purchaseCallbackId, "sku_details_complete", new Object[] { mSkuDetails });
}
@Override
public void errorSkuDetail(String errorMessage) {
GodotLib.calldeferred(purchaseCallbackId, "sku_details_error", new Object[] { errorMessage });
}
@NonNull
@Override
public String getPluginName() {
return "GodotPayment";
}
@NonNull
@Override
public List<String> getPluginMethods() {
return Arrays.asList("purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume", "querySkuDetails", "isConnected");
}
}

View File

@@ -3,3 +3,4 @@ rootProject.name = "Godot"
include ':app'
include ':lib'
include ':plugins:godotpayment'