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Further refactoring to AudioDriver implementations after #69120.
- Rename all instances of `capture_start()` and `capture_end()` to their new names. Fixes #72892. - More internal renames to match what was started in #69120. - Use `override` consistently so that such refactoring bugs can be caught. - Harmonize the order of definition of the overridden virtual methods in each audio driver. - Harmonize prototype for `set_output_device` and `set_input_device`. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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Rémi Verschelde
parent
d69809cab6
commit
c36460060e
@@ -166,18 +166,18 @@ void AudioDriverWeb::finish() {
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}
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}
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Error AudioDriverWeb::capture_start() {
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Error AudioDriverWeb::input_start() {
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lock();
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input_buffer_init(buffer_length);
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unlock();
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if (godot_audio_capture_start()) {
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if (godot_audio_input_start()) {
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return FAILED;
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}
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return OK;
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}
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Error AudioDriverWeb::capture_stop() {
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godot_audio_capture_stop();
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Error AudioDriverWeb::input_stop() {
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godot_audio_input_stop();
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lock();
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input_buffer.clear();
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unlock();
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