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Be explicit about usage of GDScript tests

Also drop empty "image" test, and print proper error when passing wrong
test name.

Fixes #25638.
This commit is contained in:
Rémi Verschelde
2019-02-10 14:54:16 +01:00
parent f614f15506
commit c363857426
5 changed files with 8 additions and 125 deletions

View File

@@ -36,7 +36,6 @@
#include "test_astar.h"
#include "test_gdscript.h"
#include "test_gui.h"
#include "test_image.h"
#include "test_math.h"
#include "test_oa_hash_map.h"
#include "test_ordered_hash_map.h"
@@ -61,7 +60,6 @@ const char **tests_get_names() {
"gd_parser",
"gd_compiler",
"gd_bytecode",
"image",
"ordered_hash_map",
"astar",
NULL
@@ -134,11 +132,6 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestGDScript::test(TestGDScript::TEST_BYTECODE);
}
if (p_test == "image") {
return TestImage::test();
}
if (p_test == "ordered_hash_map") {
return TestOrderedHashMap::test();
@@ -149,6 +142,7 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestAStar::test();
}
print_line("Unknown test: " + p_test);
return NULL;
}