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mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00

Merge pull request #70773 from KoBeWi/lector

Add range iterator to LocalVector
This commit is contained in:
Rémi Verschelde
2023-01-21 20:53:29 +01:00
42 changed files with 473 additions and 503 deletions

View File

@@ -169,8 +169,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
}
// Draw the polygons.
for (unsigned int i = 0; i < polygons.size(); i++) {
const Vector<Vector2> &polygon = polygons[i];
for (const Vector<Vector2> &polygon : polygons) {
Color color = polygon_color;
if (!in_creation_polygon.is_empty()) {
color = color.darkened(0.3);
@@ -285,8 +284,8 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {
undo_redo->add_do_method(base_control, "queue_redraw");
undo_redo->add_do_method(this, "emit_signal", "polygons_changed");
undo_redo->add_undo_method(this, "clear_polygons");
for (unsigned int i = 0; i < polygons.size(); i++) {
undo_redo->add_undo_method(this, "add_polygon", polygons[i]);
for (const PackedVector2Array &poly : polygons) {
undo_redo->add_undo_method(this, "add_polygon", poly);
}
undo_redo->add_undo_method(base_control, "queue_redraw");
undo_redo->add_undo_method(this, "emit_signal", "polygons_changed");
@@ -298,8 +297,8 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {
undo_redo->add_do_method(base_control, "queue_redraw");
undo_redo->add_do_method(this, "emit_signal", "polygons_changed");
undo_redo->add_undo_method(this, "clear_polygons");
for (unsigned int i = 0; i < polygons.size(); i++) {
undo_redo->add_undo_method(this, "add_polygon", polygons[i]);
for (const PackedVector2Array &polygon : polygons) {
undo_redo->add_undo_method(this, "add_polygon", polygon);
}
undo_redo->add_undo_method(base_control, "queue_redraw");
undo_redo->add_undo_method(this, "emit_signal", "polygons_changed");
@@ -327,8 +326,8 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {
}
for (unsigned int i = 0; i < polygons.size(); i++) {
Vector<Point2> new_polygon;
for (int point_index = 0; point_index < polygons[i].size(); point_index++) {
Vector2 point = polygons[i][point_index];
for (const Vector2 &vec : polygons[i]) {
Vector2 point = vec;
switch (p_item_pressed) {
case ROTATE_RIGHT: {
point = Vector2(-point.y, point.x);
@@ -351,8 +350,8 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {
}
undo_redo->add_do_method(base_control, "queue_redraw");
undo_redo->add_do_method(this, "emit_signal", "polygons_changed");
for (unsigned int i = 0; i < polygons.size(); i++) {
undo_redo->add_undo_method(this, "set_polygon", polygons[i]);
for (const PackedVector2Array &polygon : polygons) {
undo_redo->add_undo_method(this, "set_polygon", polygon);
}
undo_redo->add_undo_method(base_control, "queue_redraw");
undo_redo->add_undo_method(this, "emit_signal", "polygons_changed");

View File

@@ -3088,8 +3088,8 @@ void TileMapEditorTerrainsPlugin::_update_terrains_cache() {
per_terrain_terrains_patterns.resize(tile_set->get_terrain_sets_count());
for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) {
per_terrain_terrains_patterns[i].resize(tile_set->get_terrains_count(i));
for (int j = 0; j < (int)per_terrain_terrains_patterns[i].size(); j++) {
per_terrain_terrains_patterns[i][j].clear();
for (RBSet<TileSet::TerrainsPattern> &pattern : per_terrain_terrains_patterns[i]) {
pattern.clear();
}
}
@@ -3519,8 +3519,8 @@ void TileMapEditor::_update_bottom_panel() {
// Update the visibility of controls.
missing_tileset_label->set_visible(!tile_set.is_valid());
for (unsigned int tab_index = 0; tab_index < tabs_data.size(); tab_index++) {
tabs_data[tab_index].panel->hide();
for (TileMapEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.panel->hide();
}
if (tile_set.is_valid()) {
tabs_data[tabs_bar->get_current_tab()].panel->show();
@@ -3609,15 +3609,15 @@ void TileMapEditor::_tab_changed(int p_tab_id) {
tabs_plugins[tabs_bar->get_current_tab()]->edit(tile_map_id, tile_map_layer);
// Update toolbar.
for (unsigned int tab_index = 0; tab_index < tabs_data.size(); tab_index++) {
tabs_data[tab_index].toolbar->hide();
for (TileMapEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.toolbar->hide();
}
tabs_data[p_tab_id].toolbar->show();
// Update visible panel.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
for (unsigned int tab_index = 0; tab_index < tabs_data.size(); tab_index++) {
tabs_data[tab_index].panel->hide();
for (TileMapEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.panel->hide();
}
if (tile_map && tile_map->get_tileset().is_valid()) {
tabs_data[tabs_bar->get_current_tab()].panel->show();
@@ -3994,10 +3994,10 @@ TileMapEditor::TileMapEditor() {
tile_map_toolbar->add_child(tabs_bar);
// Tabs toolbars.
for (unsigned int tab_index = 0; tab_index < tabs_data.size(); tab_index++) {
tabs_data[tab_index].toolbar->hide();
if (!tabs_data[tab_index].toolbar->get_parent()) {
tile_map_toolbar->add_child(tabs_data[tab_index].toolbar);
for (TileMapEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.toolbar->hide();
if (!tab_data.toolbar->get_parent()) {
tile_map_toolbar->add_child(tab_data.toolbar);
}
}