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For GDExternal use, provides access to internal graphics handles for textures
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@@ -214,6 +214,7 @@ public:
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FUNC2(texture_set_force_redraw_if_visible, RID, bool)
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FUNC2RC(RID, texture_get_rd_texture, RID, bool)
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FUNC2RC(uint64_t, texture_get_native_handle, RID, bool)
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/* SHADER API */
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