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Merge pull request #55029 from clayjohn/VULKAN-SRGB
Add SHADER_IS_SRGB define to Vulkan renderer
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@@ -2868,7 +2868,7 @@ bool RendererStorageRD::MaterialData::update_parameters_uniform_set(const Map<St
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//check whether buffer changed
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if (p_uniform_dirty && ubo_data.size()) {
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update_uniform_buffer(p_uniforms, p_uniform_offsets, p_parameters, ubo_data.ptrw(), ubo_data.size(), false);
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update_uniform_buffer(p_uniforms, p_uniform_offsets, p_parameters, ubo_data.ptrw(), ubo_data.size(), true);
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RD::get_singleton()->buffer_update(uniform_buffer, 0, ubo_data.size(), ubo_data.ptrw(), p_barrier);
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}
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