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Allow drag & drop Mesh to create MeshEmitter in visual shaders
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@@ -392,6 +392,7 @@ class VisualShaderEditor : public VBoxContainer {
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int custom_node_option_idx;
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int curve_node_option_idx;
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int curve_xyz_node_option_idx;
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int mesh_emitter_option_idx;
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List<String> keyword_list;
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List<VisualShaderNodeParameterRef> uniform_refs;
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