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WIP particle system
Ability to enable and change MSAA settings Ability to change VCT quality Ability to enable/disable HDR rendering
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@@ -1823,6 +1823,7 @@ void SpatialEditorViewport::_notification(int p_what) {
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surface->update();
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}
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//update shadow atlas if changed
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int shadowmap_size = Globals::get_singleton()->get("rendering/shadow_atlas/size");
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int atlas_q0 = Globals::get_singleton()->get("rendering/shadow_atlas/quadrant_0_subdiv");
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@@ -1830,12 +1831,22 @@ void SpatialEditorViewport::_notification(int p_what) {
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int atlas_q2 = Globals::get_singleton()->get("rendering/shadow_atlas/quadrant_2_subdiv");
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int atlas_q3 = Globals::get_singleton()->get("rendering/shadow_atlas/quadrant_3_subdiv");
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viewport->set_shadow_atlas_size(shadowmap_size);
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viewport->set_shadow_atlas_quadrant_subdiv(0,Viewport::ShadowAtlasQuadrantSubdiv(atlas_q0));
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viewport->set_shadow_atlas_quadrant_subdiv(1,Viewport::ShadowAtlasQuadrantSubdiv(atlas_q1));
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viewport->set_shadow_atlas_quadrant_subdiv(2,Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2));
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viewport->set_shadow_atlas_quadrant_subdiv(3,Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3));
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//update msaa if changed
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int msaa_mode = Globals::get_singleton()->get("rendering/antialias/msaa");
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viewport->set_msaa(Viewport::MSAA(msaa_mode));
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bool hdr = Globals::get_singleton()->get("rendering/dynamic_range/hdr");
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viewport->set_hdr(hdr);
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}
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if (p_what==NOTIFICATION_ENTER_TREE) {
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