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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
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@@ -50,11 +50,11 @@ class RendererCompositorRD : public RendererCompositor {
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protected:
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UniformSetCacheRD *uniform_set_cache = nullptr;
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RendererCanvasRenderRD *canvas = nullptr;
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RendererRD::LightStorage *light_storage;
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RendererRD::MaterialStorage *material_storage;
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RendererRD::MeshStorage *mesh_storage;
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RendererRD::ParticlesStorage *particles_storage;
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RendererRD::TextureStorage *texture_storage;
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RendererRD::LightStorage *light_storage = nullptr;
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RendererRD::MaterialStorage *material_storage = nullptr;
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RendererRD::MeshStorage *mesh_storage = nullptr;
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RendererRD::ParticlesStorage *particles_storage = nullptr;
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RendererRD::TextureStorage *texture_storage = nullptr;
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RendererStorageRD *storage = nullptr;
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RendererSceneRenderRD *scene = nullptr;
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@@ -92,8 +92,8 @@ protected:
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Map<RID, RID> render_target_descriptors;
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double time;
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double delta;
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double time = 0.0;
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double delta = 0.0;
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static uint64_t frame;
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