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Update shader graph if mode is changed

This commit is contained in:
Yuri Roubinsky
2020-09-12 11:01:48 +03:00
parent 4566db2a16
commit c24e2075cd
2 changed files with 23 additions and 14 deletions

View File

@@ -251,6 +251,7 @@ class VisualShaderEditor : public VBoxContainer {
void _add_texture_node(const String &p_path);
VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1);
void _update_options_menu();
void _set_mode(int p_which);
void _show_preview_text();
void _update_preview();