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mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.

This commit is contained in:
Juan Linietsky
2016-08-14 13:29:25 -03:00
parent b9e8bddf19
commit c21aae65b6
26 changed files with 6801 additions and 10 deletions

11
modules/enet/config.py Normal file
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@@ -0,0 +1,11 @@
def can_build(platform):
return True
def configure(env):
pass