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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add hover styles to buttons in Script/Shader editor

This commit is contained in:
Giganzo
2025-07-22 21:59:43 +02:00
parent 0c51ede243
commit c21a03361a
9 changed files with 49 additions and 22 deletions

View File

@@ -1207,6 +1207,8 @@ TextShaderEditor::TextShaderEditor() {
hbc = memnew(HBoxContainer);
edit_menu = memnew(MenuButton);
edit_menu->set_flat(false);
edit_menu->set_theme_type_variation("FlatMenuButton");
edit_menu->set_shortcut_context(this);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
@@ -1235,6 +1237,8 @@ TextShaderEditor::TextShaderEditor() {
edit_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
search_menu = memnew(MenuButton);
search_menu->set_flat(false);
search_menu->set_theme_type_variation("FlatMenuButton");
search_menu->set_shortcut_context(this);
search_menu->set_text(TTR("Search"));
search_menu->set_switch_on_hover(true);
@@ -1246,6 +1250,8 @@ TextShaderEditor::TextShaderEditor() {
search_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
MenuButton *goto_menu = memnew(MenuButton);
goto_menu->set_flat(false);
goto_menu->set_theme_type_variation("FlatMenuButton");
goto_menu->set_shortcut_context(this);
goto_menu->set_text(TTR("Go To"));
goto_menu->set_switch_on_hover(true);
@@ -1267,7 +1273,7 @@ TextShaderEditor::TextShaderEditor() {
hbc->add_spacer();
site_search = memnew(Button);
site_search->set_flat(true);
site_search->set_theme_type_variation(SceneStringName(FlatButton));
site_search->connect(SceneStringName(pressed), callable_mp(this, &TextShaderEditor::_menu_option).bind(HELP_DOCS));
site_search->set_text(TTR("Online Docs"));
site_search->set_tooltip_text(TTR("Open Godot online documentation."));