You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-13 13:31:48 +00:00
GDScript: Implement lambdas compilation and runtime
This commit is contained in:
@@ -111,7 +111,6 @@ class GDScriptAnalyzer {
|
||||
void mark_node_unsafe(const GDScriptParser::Node *p_node);
|
||||
bool class_exists(const StringName &p_class) const;
|
||||
Ref<GDScriptParserRef> get_parser_for(const String &p_path);
|
||||
const GDScriptParser::LambdaNode *get_current_lambda() const;
|
||||
#ifdef DEBUG_ENABLED
|
||||
bool is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context);
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user