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Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller

Fix issues with Android controller input handling
This commit is contained in:
Rémi Verschelde
2025-05-13 01:04:52 +02:00

View File

@@ -446,9 +446,11 @@ public class GodotInputHandler implements InputManager.InputDeviceListener, Sens
button = 16;
break;
case KeyEvent.KEYCODE_BUTTON_SELECT:
case KeyEvent.KEYCODE_BACK:
button = 4;
break;
case KeyEvent.KEYCODE_BUTTON_START:
case KeyEvent.KEYCODE_MENU:
button = 6;
break;
case KeyEvent.KEYCODE_BUTTON_THUMBL: