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GDScript: Optimize operators by assuming the types

This assumes that operators are called usually with the same type of
operands as the first time. So it stores the types of the first run and
if matched it uses an optimized path by calling the validated operator
function directly. Otherwise it uses the regular untyped evaluator.

With this change, if operators do use the same type they run quite
faster. OTOH, if the types mismatch it takes longer to run than they
would with the previous code.
This commit is contained in:
George Marques
2023-07-28 13:08:21 -03:00
parent 202e4b2c1e
commit c1bca65d09
4 changed files with 78 additions and 21 deletions

View File

@@ -685,7 +685,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_SWITCH(_code_ptr[ip]) {
OPCODE(OPCODE_OPERATOR) {
CHECK_SPACE(5);
constexpr int _pointer_size = sizeof(Variant::ValidatedOperatorEvaluator) / sizeof(*_code_ptr);
CHECK_SPACE(7 + _pointer_size);
bool valid;
Variant::Operator op = (Variant::Operator)_code_ptr[ip + 4];
@@ -694,28 +695,71 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(a, 0);
GET_VARIANT_PTR(b, 1);
GET_VARIANT_PTR(dst, 2);
// Compute signatures (types of operands) so it can be optimized when matching.
uint32_t op_signature = _code_ptr[ip + 5];
uint32_t actual_signature = (a->get_type() << 8) | (b->get_type());
#ifdef DEBUG_ENABLED
// Check if this is the first run. If so, store the current signature for the optimized path.
if (unlikely(op_signature == 0)) {
static Mutex initializer_mutex;
initializer_mutex.lock();
Variant::Type a_type = (Variant::Type)((actual_signature >> 8) & 0xFF);
Variant::Type b_type = (Variant::Type)(actual_signature & 0xFF);
Variant ret;
Variant::evaluate(op, *a, *b, ret, valid);
#else
Variant::evaluate(op, *a, *b, *dst, valid);
#endif
Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(op, a_type, b_type);
if (unlikely(!op_func)) {
#ifdef DEBUG_ENABLED
if (!valid) {
if (ret.get_type() == Variant::STRING) {
//return a string when invalid with the error
err_text = ret;
err_text += " in operator '" + Variant::get_operator_name(op) + "'.";
} else {
err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'.";
}
OPCODE_BREAK;
}
*dst = ret;
#endif
ip += 5;
initializer_mutex.unlock();
OPCODE_BREAK;
} else {
Variant::Type ret_type = Variant::get_operator_return_type(op, a_type, b_type);
VariantInternal::initialize(dst, ret_type);
op_func(a, b, dst);
// Check again in case another thread already set it.
if (_code_ptr[ip + 5] == 0) {
_code_ptr[ip + 5] = actual_signature;
_code_ptr[ip + 6] = static_cast<int>(ret_type);
Variant::ValidatedOperatorEvaluator *tmp = reinterpret_cast<Variant::ValidatedOperatorEvaluator *>(&_code_ptr[ip + 7]);
*tmp = op_func;
}
}
initializer_mutex.unlock();
} else if (likely(op_signature == actual_signature)) {
// If the signature matches, we can use the optimized path.
Variant::Type ret_type = static_cast<Variant::Type>(_code_ptr[ip + 6]);
Variant::ValidatedOperatorEvaluator op_func = *reinterpret_cast<Variant::ValidatedOperatorEvaluator *>(&_code_ptr[ip + 7]);
// Make sure the return value has the correct type.
VariantInternal::initialize(dst, ret_type);
op_func(a, b, dst);
} else {
// If the signature doesn't match, we have to use the slow path.
#ifdef DEBUG_ENABLED
Variant ret;
Variant::evaluate(op, *a, *b, ret, valid);
#else
Variant::evaluate(op, *a, *b, *dst, valid);
#endif
#ifdef DEBUG_ENABLED
if (!valid) {
if (ret.get_type() == Variant::STRING) {
//return a string when invalid with the error
err_text = ret;
err_text += " in operator '" + Variant::get_operator_name(op) + "'.";
} else {
err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'.";
}
OPCODE_BREAK;
}
*dst = ret;
#endif
}
ip += 7 + _pointer_size;
}
DISPATCH_OPCODE;