1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #107816 from Meorge/bugfix/everyone-uses-one-based-line-numbers

Use one-based line numbers for external text editors
This commit is contained in:
Thaddeus Crews
2025-06-24 09:58:42 -05:00

View File

@@ -2503,8 +2503,8 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
if (flags.size()) {
String project_path = ProjectSettings::get_singleton()->get_resource_path();
flags = flags.replacen("{line}", itos(p_line > 0 ? p_line : 0));
flags = flags.replacen("{col}", itos(p_col));
flags = flags.replacen("{line}", itos(MAX(p_line + 1, 1)));
flags = flags.replacen("{col}", itos(p_col + 1));
flags = flags.strip_edges().replace("\\\\", "\\");
int from = 0;