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Merge pull request #99947 from Meorge/ignore-macosx-in-zip
Ignore `__MACOSX` directory for export template and project ZIPs
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@@ -437,6 +437,13 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_
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}
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}
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String file = String::utf8(fname);
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String file = String::utf8(fname);
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// Skip the __MACOSX directory created by macOS's built-in file zipper.
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if (file.begins_with("__MACOSX")) {
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ret = unzGoToNextFile(pkg);
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continue;
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}
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if (file.ends_with("version.txt")) {
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if (file.ends_with("version.txt")) {
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Vector<uint8_t> uncomp_data;
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Vector<uint8_t> uncomp_data;
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uncomp_data.resize(info.uncompressed_size);
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uncomp_data.resize(info.uncompressed_size);
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@@ -512,7 +519,8 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_
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String file = file_path.get_file();
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String file = file_path.get_file();
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if (file.size() == 0) {
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// Skip the __MACOSX directory created by macOS's built-in file zipper.
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if (file.is_empty() || file.begins_with("__MACOSX")) {
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ret = unzGoToNextFile(pkg);
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ret = unzGoToNextFile(pkg);
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continue;
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continue;
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}
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}
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@@ -132,6 +132,13 @@ void ProjectDialog::_validate_path() {
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ERR_FAIL_COND_MSG(ret != UNZ_OK, "Failed to get current file info.");
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ERR_FAIL_COND_MSG(ret != UNZ_OK, "Failed to get current file info.");
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String name = String::utf8(fname);
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String name = String::utf8(fname);
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// Skip the __MACOSX directory created by macOS's built-in file zipper.
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if (name.begins_with("__MACOSX")) {
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ret = unzGoToNextFile(pkg);
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continue;
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}
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if (name.get_file() == "project.godot") {
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if (name.get_file() == "project.godot") {
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break; // ret == UNZ_OK.
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break; // ret == UNZ_OK.
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}
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}
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@@ -604,6 +611,13 @@ void ProjectDialog::ok_pressed() {
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ERR_FAIL_COND_MSG(ret != UNZ_OK, "Failed to get current file info.");
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ERR_FAIL_COND_MSG(ret != UNZ_OK, "Failed to get current file info.");
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String name = String::utf8(fname);
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String name = String::utf8(fname);
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// Skip the __MACOSX directory created by macOS's built-in file zipper.
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if (name.begins_with("__MACOSX")) {
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ret = unzGoToNextFile(pkg);
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continue;
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}
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if (name.get_file() == "project.godot") {
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if (name.get_file() == "project.godot") {
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zip_root = name.get_base_dir();
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zip_root = name.get_base_dir();
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break;
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break;
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@@ -636,7 +650,15 @@ void ProjectDialog::ok_pressed() {
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ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
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ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
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ERR_FAIL_COND_MSG(ret != UNZ_OK, "Failed to get current file info.");
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ERR_FAIL_COND_MSG(ret != UNZ_OK, "Failed to get current file info.");
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String rel_path = String::utf8(fname).trim_prefix(zip_root);
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String name = String::utf8(fname);
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// Skip the __MACOSX directory created by macOS's built-in file zipper.
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if (name.begins_with("__MACOSX")) {
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ret = unzGoToNextFile(pkg);
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continue;
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}
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String rel_path = name.trim_prefix(zip_root);
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if (rel_path.is_empty()) { // Root.
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if (rel_path.is_empty()) { // Root.
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} else if (rel_path.ends_with("/")) { // Directory.
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} else if (rel_path.ends_with("/")) { // Directory.
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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