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Merge pull request #42373 from groud/draw_selection_last

Draw selected item on top of everything else
This commit is contained in:
Rémi Verschelde
2020-09-27 19:55:48 +02:00
committed by GitHub

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@@ -3825,12 +3825,12 @@ void CanvasItemEditor::_draw_viewport() {
_draw_grid(); _draw_grid();
_draw_ruler_tool(); _draw_ruler_tool();
_draw_selection();
_draw_axis(); _draw_axis();
if (editor->get_edited_scene()) { if (editor->get_edited_scene()) {
_draw_locks_and_groups(editor->get_edited_scene()); _draw_locks_and_groups(editor->get_edited_scene());
_draw_invisible_nodes_positions(editor->get_edited_scene()); _draw_invisible_nodes_positions(editor->get_edited_scene());
} }
_draw_selection();
RID ci = viewport->get_canvas_item(); RID ci = viewport->get_canvas_item();
RenderingServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D()); RenderingServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());