1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Merge pull request #60955 from pfertyk/issue-60668-fix-get-breakpointed-lines-crash

Fix `get_breakpointed_lines` crashing Godot
This commit is contained in:
Rémi Verschelde
2022-05-18 22:55:30 +02:00
committed by GitHub

View File

@@ -4756,9 +4756,7 @@ void TextEdit::add_gutter(int p_at) {
gutters.insert(p_at, GutterInfo()); gutters.insert(p_at, GutterInfo());
} }
for (int i = 0; i < text.size() + 1; i++) {
text.add_gutter(p_at); text.add_gutter(p_at);
}
emit_signal(SNAME("gutter_added")); emit_signal(SNAME("gutter_added"));
update(); update();
} }
@@ -4768,9 +4766,7 @@ void TextEdit::remove_gutter(int p_gutter) {
gutters.remove_at(p_gutter); gutters.remove_at(p_gutter);
for (int i = 0; i < text.size() + 1; i++) {
text.remove_gutter(p_gutter); text.remove_gutter(p_gutter);
}
emit_signal(SNAME("gutter_removed")); emit_signal(SNAME("gutter_removed"));
update(); update();
} }