1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Fix Return key events in LineEdit & TextEdit on Android

Depending on the device implementation, editor actions could be
received with different action ids or not at all for multi-line.

Added a parameter to virtual keyboards to properly handle single-line
and multi-line cases in all situations.

Single-line:
Input type set to text without multiline to make sure actions are sent.
IME options are set to DONE action to force action id consistency.

Multi-line:
Input type set to text and multiline to make sure enter triggers new lines.
Actions are disabled by the multiline flag, so '\n' characters are
handled in text changed callbacks.
This commit is contained in:
PouleyKetchoupp
2020-07-17 17:44:13 +02:00
parent 89f57ae122
commit c0b394572f
18 changed files with 49 additions and 30 deletions

View File

@@ -73,7 +73,7 @@ public:
int get_screen_dpi();
String get_unique_id();
bool has_vk();
void show_vk(const String &p_existing, int p_max_input_length, int p_cursor_start, int p_cursor_end);
void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
void hide_vk();
int get_vk_height();
void set_vk_height(int p_height);