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Bring back EditorImportPlugin
This adds a new implementation of the EditorImportPlugin class, allowing to leverage the new importing system via tool scripts. Will be especially useful when used together with GDNative, to support formats like fbx :)
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@@ -3566,7 +3566,7 @@ bool EditorNode::is_scene_in_use(const String &p_path) {
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void EditorNode::register_editor_types() {
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ClassDB::register_class<EditorPlugin>();
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// ClassDB::register_class<EditorImportPlugin>();
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ClassDB::register_class<EditorImportPlugin>();
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// ClassDB::register_class<EditorExportPlugin>();
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// ClassDB::register_class<EditorScenePostImport>();
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ClassDB::register_class<EditorScript>();
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