diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 42a8f4d01c5..2dc6e3a7fba 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -621,7 +621,11 @@ void SceneTree::finish() { root = nullptr; } - // cleanup timers + // In case deletion of some objects was queued when destructing the `root`. + // E.g. if `queue_free()` was called for some node outside the tree when handling NOTIFICATION_PREDELETE for some node in the tree. + _flush_delete_queue(); + + // Cleanup timers. for (List>::Element *E = timers.front(); E; E = E->next()) { E->get()->release_connections(); }