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Properly dispose of instance capture data, fixes #14795

This commit is contained in:
Juan Linietsky
2018-01-06 19:05:34 -03:00
parent 59f92e46b9
commit bfeaf27a3e
2 changed files with 3 additions and 1 deletions

View File

@@ -659,7 +659,6 @@ void VisualServerScene::instance_set_use_lightmap(RID p_instance, RID p_lightmap
Instance *instance = instance_owner.get(p_instance);
ERR_FAIL_COND(!instance);
ERR_FAIL_COND(!is_geometry_instance(instance->base_type));
if (instance->lightmap_capture) {
InstanceLightmapCaptureData *lightmap_capture = static_cast<InstanceLightmapCaptureData *>(((Instance *)instance->lightmap_capture)->base_data);
@@ -3298,6 +3297,7 @@ bool VisualServerScene::free(RID p_rid) {
Instance *instance = instance_owner.get(p_rid);
instance_set_use_lightmap(p_rid, RID(), RID());
instance_set_scenario(p_rid, RID());
instance_set_base(p_rid, RID());
instance_geometry_set_material_override(p_rid, RID());