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C#: Report diagnostic for Node exports in a type that doesn't derive from Node

This commit is contained in:
Raul Santos
2023-10-06 18:12:16 +02:00
parent 6916349697
commit bfe1a93023
3 changed files with 44 additions and 1 deletions

View File

@@ -166,6 +166,15 @@ namespace Godot.SourceGenerators
continue;
}
if (marshalType == MarshalType.GodotObjectOrDerived)
{
if (!symbol.InheritsFrom("GodotSharp", "Godot.Node") &&
propertyType.InheritsFrom("GodotSharp", "Godot.Node"))
{
Common.ReportOnlyNodesShouldExportNodes(context, property);
}
}
var propertyDeclarationSyntax = property.DeclaringSyntaxReferences
.Select(r => r.GetSyntax() as PropertyDeclarationSyntax).FirstOrDefault();
@@ -261,6 +270,15 @@ namespace Godot.SourceGenerators
continue;
}
if (marshalType == MarshalType.GodotObjectOrDerived)
{
if (!symbol.InheritsFrom("GodotSharp", "Godot.Node") &&
fieldType.InheritsFrom("GodotSharp", "Godot.Node"))
{
Common.ReportOnlyNodesShouldExportNodes(context, field);
}
}
EqualsValueClauseSyntax? initializer = field.DeclaringSyntaxReferences
.Select(r => r.GetSyntax())
.OfType<VariableDeclaratorSyntax>()