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C#: Report diagnostic for Node exports in a type that doesn't derive from Node

This commit is contained in:
Raul Santos
2023-10-06 18:12:16 +02:00
parent 6916349697
commit bfe1a93023
3 changed files with 44 additions and 1 deletions

View File

@@ -32,7 +32,7 @@ namespace Godot.SourceGenerators
disabledGenerators != null &&
disabledGenerators.Split(';').Contains(generatorName));
public static bool InheritsFrom(this INamedTypeSymbol? symbol, string assemblyName, string typeFullName)
public static bool InheritsFrom(this ITypeSymbol? symbol, string assemblyName, string typeFullName)
{
while (symbol != null)
{